2016-02-10 |
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2016-02-08 |
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2016-02-07 |
fixing up render texture
Mat Groves
committed
on 7 Feb 2016
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2016-02-06 |
removed a for loop in sprite renderer
Mat Groves
committed
on 6 Feb 2016
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2016-02-03 |
Merge branch 'dev-v4.0.0' into dev-filter-refactor
Mat Groves
committed
on 3 Feb 2016
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2016-01-31 |
filter stuff working better
Mat Groves
committed
on 31 Jan 2016
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2016-01-25 |
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2016-01-23 |
tweaked render texture
Mat Groves
committed
on 23 Jan 2016
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2016-01-17 |
tweak render texture
Mat Groves
committed
on 17 Jan 2016
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2016-01-16 |
new multi texture render
Mat Groves
committed
on 16 Jan 2016
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2016-01-08 |
added uint16 for texture coords
Mat Groves
committed
on 8 Jan 2016
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2015-11-19 |
issue 2197
Ivan Popelyshev
committed
on 19 Nov 2015
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2015-11-06 |
Track textures in renderer to ensure they are all deleted properly
Chad Engler
committed
on 6 Nov 2015
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2015-10-27 |
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2015-09-15 |
fixed typo in webgl renderer. updated renderTexture example
Mike Reinstein
committed
on 15 Sep 2015
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2015-08-30 |
fixed canvas render texture bug
Mat Groves
committed
on 30 Aug 2015
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2015-08-19 |
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2015-08-12 |
Add calls to super destructors and other extra cleanup work.
Dave Clayton
committed
on 12 Aug 2015
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2015-08-04 |
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2015-07-23 |
Update RenderTexture docs.
Chad Engler
committed
on 23 Jul 2015
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2015-07-09 |
fix iterator for VideoBaseTexture.fromUrls so that it finds the source and mime by index
Pavel Zagoskin
committed
on 9 Jul 2015
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2015-06-06 |
uuid is a misnomer, this is not universal, but it is unique in the scope of pixi
...
Dr. Kibtiz
committed
on 6 Jun 2015
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2015-05-18 |
fix #1800 in a better way
Chad Engler
committed
on 18 May 2015
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2015-05-15 |
minor whitespace updates
Chad Engler
committed
on 15 May 2015
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2015-05-10 |
more doc tweaks
Mat Groves
committed
on 10 May 2015
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fixed extends doc issue
Mat Groves
committed
on 10 May 2015
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2015-05-04 |
remove only the listeners for this texture
Chad Engler
committed
on 4 May 2015
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2015-05-02 |
fixed resize bug in filter textures
Mat Groves
committed
on 2 May 2015
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