History for pixi.js / packages / core / src / framebuffer / FramebufferSystem.js
2019-02-18
@Dairnon
Initial pass at enabling depthTexture support (#5395)
Dairnon authored on 18 Feb 2019 Matt Karl committed on 18 Feb 2019
@Ivan Popelyshev
Make Renderer's `reset` work like in v4. (#5431)
Ivan Popelyshev authored on 18 Feb 2019 Matt Karl committed on 18 Feb 2019
2019-02-12
@Ivan Popelyshev
Fixes RenderTextureSystem invalidation problem (#5432)
Ivan Popelyshev authored on 12 Feb 2019 Matt Karl committed on 12 Feb 2019
2019-01-27
@Ivan Popelyshev
Fixes disposing framebuffers like in v4 (#5387)
Ivan Popelyshev authored on 27 Jan 2019 Matt Karl committed on 27 Jan 2019
2019-01-15
@Ivan Popelyshev
Fixes Framebuffer resize not working with masks (#5359)
Ivan Popelyshev authored on 15 Jan 2019 Matt Karl committed on 15 Jan 2019
@Dave Moore
Documentation updates (#5366)
Dave Moore authored on 15 Jan 2019 Matt Karl committed on 15 Jan 2019
2019-01-11
@Ivan Popelyshev
Update Program with shader language version (#5331)
Ivan Popelyshev authored on 11 Jan 2019 Matt Karl committed on 11 Jan 2019
2019-01-09
@Ivan Popelyshev
Fix types in documentation (#5345)
Ivan Popelyshev authored on 9 Jan 2019 Matt Karl committed on 9 Jan 2019
2019-01-08
@Ivan Popelyshev
Normalizes drawBuffers for WebGL 1 & 2 (#5339)
Ivan Popelyshev authored on 8 Jan 2019 Matt Karl committed on 8 Jan 2019
2018-04-05
@Matt Karl
Documentation and small code style changes (#4828)
Matt Karl authored on 5 Apr 2018 GitHub committed on 5 Apr 2018
2018-03-26
@Drew Diamantoukos
Pedantic spelling fixes (#4797)
Drew Diamantoukos authored on 26 Mar 2018 Matt Karl committed on 26 Mar 2018
2018-02-27
@Mat Groves
Reorganize the core module to be flatter, rename WebGLSystem to System (#4707)
Mat Groves authored on 27 Feb 2018 Matt Karl committed on 27 Feb 2018