2019-06-03 |
Change blend mode type from `boolean` to `number` (#5749)
徐宇楠
authored
on 3 Jun 2019
Matt Karl
committed
on 3 Jun 2019
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2019-05-29 |
BlendMode alpha fix (#5739)
Ivan Popelyshev
authored
on 29 May 2019
Matt Karl
committed
on 29 May 2019
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2019-05-28 |
Adds the polygon offset check to State (#5732)
Mat Groves
authored
on 28 May 2019
Matt Karl
committed
on 28 May 2019
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2019-04-08 |
Fixes non-premultiply blend modes (#5562)
Ivan Popelyshev
authored
on 8 Apr 2019
Matt Karl
committed
on 8 Apr 2019
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2019-02-18 |
Make Renderer's `reset` work like in v4. (#5431)
Ivan Popelyshev
authored
on 18 Feb 2019
Matt Karl
committed
on 18 Feb 2019
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2019-01-29 |
Adds more Blend Modes (#5391)
Ivan Popelyshev
authored
on 29 Jan 2019
Matt Karl
committed
on 29 Jan 2019
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2019-01-28 |
Fix follow up to Blend Modes None (#5392)
Matt Karl
authored
on 28 Jan 2019
GitHub
committed
on 28 Jan 2019
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2019-01-27 |
Fixes BLEND_MODES.NONE (#5377)
Stafford Williams
authored
on 27 Jan 2019
Matt Karl
committed
on 27 Jan 2019
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2019-01-15 |
Documentation updates (#5366)
Dave Moore
authored
on 15 Jan 2019
Matt Karl
committed
on 15 Jan 2019
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2019-01-09 |
Fix types in documentation (#5345)
Ivan Popelyshev
authored
on 9 Jan 2019
Matt Karl
committed
on 9 Jan 2019
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2018-10-21 |
Sprite, Mesh and Graphics refactor to including in batching, Take 2 (#5132)
Matt Karl
authored
on 21 Oct 2018
GitHub
committed
on 21 Oct 2018
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2018-09-22 |
Revert "[next] Sprite, Mesh and Graphics refactor to including in batching (#5069)" (#5127)
...
Matt Karl
authored
on 22 Sep 2018
GitHub
committed
on 22 Sep 2018
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2018-09-20 |
[next] Sprite, Mesh and Graphics refactor to including in batching (#5069)
Mat Groves
authored
on 20 Sep 2018
Matt Karl
committed
on 20 Sep 2018
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2018-04-05 |
Documentation and small code style changes (#4828)
Matt Karl
authored
on 5 Apr 2018
GitHub
committed
on 5 Apr 2018
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2018-03-26 |
Pedantic spelling fixes (#4797)
Drew Diamantoukos
authored
on 26 Mar 2018
Matt Karl
committed
on 26 Mar 2018
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2018-03-02 |
Re-adds missing blendFuncSeparate from StateSystem (#4728)
Ivan Popelyshev
authored
on 2 Mar 2018
Matt Karl
committed
on 2 Mar 2018
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2018-02-27 |
Reorganize the core module to be flatter, rename WebGLSystem to System (#4707)
Mat Groves
authored
on 27 Feb 2018
Matt Karl
committed
on 27 Feb 2018
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