2018-09-22 |
Revert "[next] Sprite, Mesh and Graphics refactor to including in batching (#5069)" (#5127)
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Matt Karl
authored
on 22 Sep 2018
GitHub
committed
on 22 Sep 2018
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2018-09-20 |
[next] Sprite, Mesh and Graphics refactor to including in batching (#5069)
Mat Groves
authored
on 20 Sep 2018
Matt Karl
committed
on 20 Sep 2018
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2018-08-21 |
Fixes unit test for trim
Matt Karl
committed
on 21 Aug 2018
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Able to set resolution of Text separately to the Renderer (#5060)
Dave Moore
authored
on 21 Aug 2018
Matt Karl
committed
on 21 Aug 2018
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Setting text to be "" means it is actually "", and not transformed to " " (#5059)
Dave Moore
authored
on 21 Aug 2018
Matt Karl
committed
on 21 Aug 2018
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Fixes trimming a Text object with an empty string (#5045)
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John Sjöström
authored
on 21 Aug 2018
Matt Karl
committed
on 21 Aug 2018
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2018-08-20 |
Fix wordWrap override not working if style is true and override is false (#5082)
Russell Speke
authored
on 20 Aug 2018
Matt Karl
committed
on 20 Aug 2018
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2018-04-19 |
Fixes for TextMetrics word-wrap newline issues & adds whiteSpace option (#4794)
Brenwell
authored
on 19 Apr 2018
Matt Karl
committed
on 19 Apr 2018
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2018-02-27 |
Fixes WebGL bug when Text only contains line breaks (#4627)
dolow
authored
on 27 Feb 2018
Matt Karl
committed
on 27 Feb 2018
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2017-10-31 |
Fixes cherry-picking (#4385)
Matt Karl
committed
on 31 Oct 2017
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Ensures that text style properties are copied by value, not by reference (#4385)
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Dave Moore
authored
on 30 Oct 2017
Matt Karl
committed
on 31 Oct 2017
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Next Restructure for v5 (#4387)
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Matt Karl
authored
on 31 Oct 2017
GitHub
committed
on 31 Oct 2017
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