2018-07-06 |
Workaround for JSDoc events in v3.5.5 (#4994)
Matt Karl
authored
on 6 Jul 2018
GitHub
committed
on 6 Jul 2018
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2018-05-24 |
Add tests for WebGLRenderer (#4748)
Sergei Chipiga
authored
on 24 May 2018
Matt Karl
committed
on 24 May 2018
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2018-05-22 |
Add a few code examples in the docs and fix grammatical mistakes (#4917)
raj17x
authored
on 22 May 2018
Matt Karl
committed
on 22 May 2018
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2018-05-08 |
filter target (#4898)
Ivan Popelyshev
authored
on 8 May 2018
Mat Groves
committed
on 8 May 2018
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2018-05-05 |
Set bound texture size on context change (#4838)
Mat Groves
authored
on 5 May 2018
Matt Karl
committed
on 5 May 2018
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Add caching of geometry signature to limit VAOs (#4837)
Mat Groves
authored
on 5 May 2018
Matt Karl
committed
on 5 May 2018
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2018-04-12 |
Fixes remaining from* methods (#4832)
...
Matt Karl
authored
on 12 Apr 2018
GitHub
committed
on 12 Apr 2018
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2018-04-09 |
Fixes issue where we use the non celled with and height to create the frame buffer (#4839)
Mat Groves
authored
on 9 Apr 2018
Matt Karl
committed
on 9 Apr 2018
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2018-04-05 |
Documentation and small code style changes (#4828)
Matt Karl
authored
on 5 Apr 2018
GitHub
committed
on 5 Apr 2018
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2018-04-04 |
Adds Application property resizeTo, renames autoResize to autoDensity (#4820)
Matt Karl
authored
on 4 Apr 2018
GitHub
committed
on 4 Apr 2018
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Fixes #4742 (#4743)
Matt Karl
committed
on 4 Apr 2018
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2018-03-26 |
Pedantic spelling fixes (#4797)
Drew Diamantoukos
authored
on 26 Mar 2018
Matt Karl
committed
on 26 Mar 2018
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2018-03-24 |
Adds a caching layer to generateSyncUniforms (#4792)
Mat Groves
authored
on 24 Mar 2018
Matt Karl
committed
on 24 Mar 2018
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2018-03-21 |
Clean up of sprite helper functions (#4775)
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Mat Groves
authored
on 21 Mar 2018
Matt Karl
committed
on 21 Mar 2018
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2018-03-19 |
Added resolution check in Texture.from (#4774)
Mat Groves
authored
on 19 Mar 2018
Matt Karl
committed
on 19 Mar 2018
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Allow any object to be a stencil mask. (#4776)
Mat Groves
authored
on 19 Mar 2018
Matt Karl
committed
on 19 Mar 2018
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2018-03-12 |
Adds fullScreen (#4722)
Ivan Popelyshev
authored
on 12 Mar 2018
Matt Karl
committed
on 12 Mar 2018
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2018-03-08 |
Bugfix/masking whilst rendering to a render texture (#4739)
Mat Groves
authored
on 8 Mar 2018
Matt Karl
committed
on 8 Mar 2018
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2018-03-04 |
Mesh and Texture fixes (#4721)
Ivan Popelyshev
authored
on 4 Mar 2018
Matt Karl
committed
on 4 Mar 2018
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2018-03-03 |
Adds premultiplyAlpha option to ImageResource (#4729)
Ivan Popelyshev
authored
on 3 Mar 2018
Matt Karl
committed
on 3 Mar 2018
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2018-03-02 |
Re-adds missing blendFuncSeparate from StateSystem (#4728)
Ivan Popelyshev
authored
on 2 Mar 2018
Matt Karl
committed
on 2 Mar 2018
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2018-03-01 |
[next] mask alpha fix (#4725)
Ivan Popelyshev
authored
on 1 Mar 2018
Matt Karl
committed
on 1 Mar 2018
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2018-02-28 |
Adds defaults uniform names to Filter (#4714)
Ivan Popelyshev
authored
on 28 Feb 2018
Matt Karl
committed
on 28 Feb 2018
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Replaces PREFER_WEBGL_2 and options.legacy with ENV and PREFER_ENV (#4718)
Matt Karl
authored
on 28 Feb 2018
GitHub
committed
on 28 Feb 2018
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2018-02-27 |
Fixes optimization for buffer upload (#4716)
Mat Groves
authored
on 27 Feb 2018
Matt Karl
committed
on 27 Feb 2018
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Fixes resolution issue with filters (#4715)
Mat Groves
authored
on 27 Feb 2018
GitHub
committed
on 27 Feb 2018
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Reorganize the core module to be flatter, rename WebGLSystem to System (#4707)
Mat Groves
authored
on 27 Feb 2018
Matt Karl
committed
on 27 Feb 2018
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2018-02-26 |
Support v4 filters as legacy in v5 (#4703)
Ivan Popelyshev
authored
on 26 Feb 2018
Matt Karl
committed
on 26 Feb 2018
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2018-02-24 |
Set globals in the correct place (#4700)
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Mat Groves
authored
on 24 Feb 2018
GitHub
committed
on 24 Feb 2018
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