2019-07-06 |
Fixes tint on CanvasRenderer (#5893)
JetLu
authored
on 6 Jul 2019
Matt Karl
committed
on 6 Jul 2019
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2019-06-21 |
Bump floss for 3.0 & codecov integration (#5792)
Yevhenii Huselietov
authored
on 21 Jun 2019
Matt Karl
committed
on 21 Jun 2019
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2019-06-07 |
v5.0.4
Matt Karl
committed
on 7 Jun 2019
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2019-05-29 |
Fixes Graphics holes with CanvasRenderer (#5734)
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Ivan Popelyshev
authored
on 29 May 2019
Matt Karl
committed
on 29 May 2019
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2019-05-19 |
v5.0.3
Matt Karl
committed
on 19 May 2019
|
2019-05-07 |
v5.0.2
Matt Karl
committed
on 7 May 2019
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2019-05-05 |
v5.0.1
Matt Karl
committed
on 5 May 2019
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2019-04-29 |
v5.0.0
Matt Karl
committed
on 29 Apr 2019
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2019-03-22 |
v5.0.0-rc.3
Matt Karl
committed
on 22 Mar 2019
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Bumped all dependencies (#5535)
Matt Karl
authored
on 22 Mar 2019
GitHub
committed
on 22 Mar 2019
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2019-03-20 |
Adds browser bundles for individual packages (#5528)
Matt Karl
authored
on 20 Mar 2019
GitHub
committed
on 20 Mar 2019
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2019-03-17 |
Provide a legacy deprecation notice for Graphics.generateCanvasTexture (#5525)
Matt Karl
authored
on 17 Mar 2019
GitHub
committed
on 17 Mar 2019
|
2019-03-15 |
Fixes Graphics holes on canvas and closePath (#5516)
Ivan Popelyshev
authored
on 15 Mar 2019
Matt Karl
committed
on 15 Mar 2019
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2019-02-18 |
v5.0.0-rc.2
Matt Karl
committed
on 18 Feb 2019
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2019-01-31 |
v5.0.0-rc
Matt Karl
committed
on 31 Jan 2019
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2019-01-14 |
Updating package.json descriptions (#5362)
Dave Moore
authored
on 14 Jan 2019
Matt Karl
committed
on 14 Jan 2019
|
2019-01-09 |
Fix types in documentation (#5345)
Ivan Popelyshev
authored
on 9 Jan 2019
Matt Karl
committed
on 9 Jan 2019
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2018-12-09 |
[next] House-keeping for dependencies and tests (#5277)
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Matt Karl
authored
on 9 Dec 2018
Chad Engler
committed
on 9 Dec 2018
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2018-10-21 |
Sprite, Mesh and Graphics refactor to including in batching, Take 2 (#5132)
Matt Karl
authored
on 21 Oct 2018
GitHub
committed
on 21 Oct 2018
|
2018-09-22 |
Revert "[next] Sprite, Mesh and Graphics refactor to including in batching (#5069)" (#5127)
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Matt Karl
authored
on 22 Sep 2018
GitHub
committed
on 22 Sep 2018
|
2018-09-20 |
[next] Sprite, Mesh and Graphics refactor to including in batching (#5069)
Mat Groves
authored
on 20 Sep 2018
Matt Karl
committed
on 20 Sep 2018
|
2018-07-29 |
CanvasRenderer tint could affect bounds calculation (#5028)
Ivan Popelyshev
authored
on 29 Jul 2018
Matt Karl
committed
on 29 Jul 2018
|
2018-07-16 |
Fixed tint of Graphics object not changing on CanvasRenderer (#5024)
Tsvetan Stanislavov
authored
on 16 Jul 2018
Matt Karl
committed
on 16 Jul 2018
|
2018-07-02 |
v5.0.0-alpha.3
Matt Karl
committed
on 2 Jul 2018
|
2018-06-10 |
Application plugin structure (#4933)
Matt Karl
authored
on 10 Jun 2018
GitHub
committed
on 10 Jun 2018
|
2018-05-10 |
Removed silly word (#4902)
Mat Groves
authored
on 10 May 2018
Matt Karl
committed
on 10 May 2018
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2018-03-17 |
v5.0.0-alpha.2
Matt Karl
committed
on 17 Mar 2018
|
2018-01-10 |
[next] Math `copy` inconsistencies (#4595)
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Ivan Popelyshev
authored
on 10 Jan 2018
Mat Groves
committed
on 10 Jan 2018
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2018-01-06 |
Update LICENSE files to 2018 (#4585)
Winnie
authored
on 6 Jan 2018
Matt Karl
committed
on 6 Jan 2018
|
2017-11-21 |
Test and build system optimizations (v5) (#4460)
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Matt Karl
authored
on 21 Nov 2017
GitHub
committed
on 21 Nov 2017
|