2018-12-03 |
Ability to set individual display components to be drawn to rounded pixels (#5057)
Dave Moore
authored
on 3 Dec 2018
Matt Karl
committed
on 3 Dec 2018
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2018-11-11 |
Updating jsdocs for settings (#5214)
Dave Moore
authored
on 11 Nov 2018
Matt Karl
committed
on 11 Nov 2018
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2018-10-21 |
Sprite, Mesh and Graphics refactor to including in batching, Take 2 (#5132)
Matt Karl
authored
on 21 Oct 2018
GitHub
committed
on 21 Oct 2018
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2018-09-22 |
Revert "[next] Sprite, Mesh and Graphics refactor to including in batching (#5069)" (#5127)
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Matt Karl
authored
on 22 Sep 2018
GitHub
committed
on 22 Sep 2018
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2018-09-20 |
[next] Sprite, Mesh and Graphics refactor to including in batching (#5069)
Mat Groves
authored
on 20 Sep 2018
Matt Karl
committed
on 20 Sep 2018
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2018-08-12 |
Fixes renderers' render transform param should be a Matrix, not Transform (#5054)
Matt Karl
committed
on 12 Aug 2018
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2018-07-29 |
CanvasRenderer tint could affect bounds calculation (#5028)
Ivan Popelyshev
authored
on 29 Jul 2018
Matt Karl
committed
on 29 Jul 2018
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2018-07-16 |
Fixes resolution bug with the extract plugin (#5016)
Martin Bokša
authored
on 16 Jul 2018
Matt Karl
committed
on 16 Jul 2018
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Fixed tint of Graphics object not changing on CanvasRenderer (#5024)
Tsvetan Stanislavov
authored
on 16 Jul 2018
Matt Karl
committed
on 16 Jul 2018
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2018-07-06 |
Workaround for JSDoc events in v3.5.5 (#4994)
Matt Karl
authored
on 6 Jul 2018
GitHub
committed
on 6 Jul 2018
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2018-07-02 |
v5.0.0-alpha.3
Matt Karl
committed
on 2 Jul 2018
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2018-06-10 |
Reorganized Mesh classes (#4963)
Matt Karl
authored
on 10 Jun 2018
GitHub
committed
on 10 Jun 2018
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Application plugin structure (#4933)
Matt Karl
authored
on 10 Jun 2018
GitHub
committed
on 10 Jun 2018
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2018-05-10 |
Removed silly word (#4902)
Mat Groves
authored
on 10 May 2018
Matt Karl
committed
on 10 May 2018
|
2018-04-04 |
Adds Application property resizeTo, renames autoResize to autoDensity (#4820)
Matt Karl
authored
on 4 Apr 2018
GitHub
committed
on 4 Apr 2018
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Reverts #4800 (#4830)
Matt Karl
committed
on 4 Apr 2018
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2018-04-02 |
Fixed scaled texture difference between canvas and webgl sprite renderers (#4800)
Tsvetan Stanislavov
authored
on 2 Apr 2018
Matt Karl
committed
on 2 Apr 2018
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2018-03-26 |
Pedantic spelling fixes (#4797)
Drew Diamantoukos
authored
on 26 Mar 2018
Matt Karl
committed
on 26 Mar 2018
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2018-03-17 |
v5.0.0-alpha.2
Matt Karl
committed
on 17 Mar 2018
|
2018-03-04 |
Mesh and Texture fixes (#4721)
Ivan Popelyshev
authored
on 4 Mar 2018
Matt Karl
committed
on 4 Mar 2018
|
2018-02-28 |
Replaces PREFER_WEBGL_2 and options.legacy with ENV and PREFER_ENV (#4718)
Matt Karl
authored
on 28 Feb 2018
GitHub
committed
on 28 Feb 2018
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2018-01-17 |
Fixes disabling interactive children outside of hitArea (#4608)
Dave Moore
authored
on 17 Jan 2018
Matt Karl
committed
on 17 Jan 2018
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2018-01-14 |
[next] Particles fix (#4600)
Ivan Popelyshev
authored
on 14 Jan 2018
Matt Karl
committed
on 14 Jan 2018
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2018-01-12 |
Support blendModes with NineSlicePlane and CanvasRenderer (#4603)
Ivan Popelyshev
authored
on 12 Jan 2018
Matt Karl
committed
on 12 Jan 2018
|
2018-01-10 |
[next] Fixes Mesh canvasPadding default setting (#4549) (#4592)
Matt Karl
authored
on 10 Jan 2018
GitHub
committed
on 10 Jan 2018
|
[next] Math `copy` inconsistencies (#4595)
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Ivan Popelyshev
authored
on 10 Jan 2018
Mat Groves
committed
on 10 Jan 2018
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2018-01-09 |
Fixes CanvasRenderer (#4588)
Ivan Popelyshev
authored
on 9 Jan 2018
Matt Karl
committed
on 9 Jan 2018
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2018-01-06 |
Update LICENSE files to 2018 (#4585)
Winnie
authored
on 6 Jan 2018
Matt Karl
committed
on 6 Jan 2018
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2017-12-14 |
Canvas mesh alpha. Fix for #4534 (#4535)
Ivan Popelyshev
authored
on 14 Dec 2017
Matt Karl
committed
on 14 Dec 2017
|
2017-11-21 |
Test and build system optimizations (v5) (#4460)
...
Matt Karl
authored
on 21 Nov 2017
GitHub
committed
on 21 Nov 2017
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