History for pixi.js / src / core / graphics
2017-10-15
@Mat Groves
First merge
Mat Groves committed on 15 Oct 2017
2017-05-22
@Mat Groves
Lint lint lint
Mat Groves committed on 22 May 2017
2017-04-12
@Mat Groves
Merge branch 'dev' into next ...
Mat Groves committed on 12 Apr 2017
@Mat Groves
Merged in dev
Mat Groves committed on 12 Apr 2017
2017-04-10
@Dave Moore
Improvements to how and what is stored in the texture caches. (#3834) ...
Dave Moore authored on 10 Apr 2017 Chad Engler committed on 10 Apr 2017
2017-04-09
@Mat Groves
Bye bye pixi-gl-core!
Mat Groves committed on 9 Apr 2017
2017-03-25
@Mat Groves
Fixed graphics
Mat Groves committed on 25 Mar 2017
2017-02-26
@finscn
Read `texture` via `_texture` directly in sprite (#3780) ...
finscn authored on 26 Feb 2017 Matt Karl committed on 26 Feb 2017
2017-02-20
@Mat Groves
Merge branch 'dev' into dev-geometry-update ...
Mat Groves committed on 20 Feb 2017
2017-02-19
@Ivan Popelyshev
[v4.4] fix SpriteRenderer for multiple webgl renderers, fix tests, add "withGL" (#3758) ...
Ivan Popelyshev authored on 19 Feb 2017 Matt Karl committed on 19 Feb 2017
2017-02-10
@Steffen Bär
fixed lint warnings (#3726)
Steffen Bär authored on 10 Feb 2017 Andrew Start committed on 10 Feb 2017
2017-02-09
@yhwh
minor optimisation of quadratic bezier curve calculation. (#3712)
yhwh authored on 9 Feb 2017 Matt Karl committed on 9 Feb 2017
2017-02-07
@Ivan Popelyshev
Fast rect blendMode problem (#3707) ...
Ivan Popelyshev authored on 7 Feb 2017 GitHub committed on 7 Feb 2017
2017-01-31
@David Bonet
add nativeLines option for Graphics (#3328)
David Bonet authored on 31 Jan 2017 Matt Karl committed on 31 Jan 2017
2017-01-30
@Mat Groves
Merga all but interaction
Mat Groves committed on 30 Jan 2017
2017-01-23
@Mat Groves
Fixed issue where radius of circle may be 0 (#3634) ...
Mat Groves authored on 23 Jan 2017 Matt Karl committed on 23 Jan 2017
2017-01-19
@Mat Groves
Merge branch 'dev' into dev-geometry-update
Mat Groves committed on 19 Jan 2017
@Mat Groves
Fix for generateCanvasTexture() #3446 (#3605)
Mat Groves authored on 19 Jan 2017 Matt Karl committed on 19 Jan 2017
2017-01-17
@Mat Groves
Merge branch 'dev' into dev-geometry-update
Mat Groves committed on 17 Jan 2017
2017-01-16
@Mat Groves
Updated link #3368 (#3597)
Mat Groves authored on 16 Jan 2017 GitHub committed on 16 Jan 2017
2017-01-05
@Mat Groves
Merge branch 'dev' into dev-geometry-update ...
Mat Groves committed on 5 Jan 2017
@Dave Moore
Improved documentation of the destroy method (#3529) ...
Dave Moore authored on 5 Jan 2017 Mat Groves committed on 5 Jan 2017
2016-12-17
@Mat Groves
Merge branch 'dev' into dev-geometry-update ...
Mat Groves committed on 17 Dec 2016
2016-12-16
@finscn
Update `clear` for a more thorough cleaning (#3445) ...
finscn authored on 16 Dec 2016 Mat Groves committed on 16 Dec 2016
@Stafford Williams
Test case & fix for Graphics._calculateBounds calling updateLocalBounds every time (#3444) ...
Stafford Williams authored on 16 Dec 2016 Mat Groves committed on 16 Dec 2016
2016-12-05
@Mat Groves
Merge branch 'dev' into dev-geometry-update
Mat Groves committed on 5 Dec 2016
2016-12-03
@Stafford Williams
Graphics - getLocalBounds after generateCanvasTexture (#3398) ...
Stafford Williams authored on 3 Dec 2016 Matt Karl committed on 3 Dec 2016
2016-11-29
@Igor Ovsiannikov
add comments and change test description
Igor Ovsiannikov committed on 29 Nov 2016
2016-11-26
@Igor Ovsiannikov
fix/graphics: get points for newly created shape (#3433)
Igor Ovsiannikov committed on 26 Nov 2016
2016-11-15
@Mat Groves
rename bindShader with to _bindGLShader
Mat Groves committed on 15 Nov 2016