History for pixi.js / src / core / renderers / webgl / systems / geometry
2017-10-10
@Mat Groves
Return a vao - first render was failing
Mat Groves committed on 10 Oct 2017
2017-10-05
@Yi-wen LIN
Add unbind call for VAO (#4343)
Yi-wen LIN authored on 5 Oct 2017 Matt Karl committed on 5 Oct 2017
2017-09-27
@Matt Karl
Merged @GoodBoyDigital changes from next-odie
Matt Karl committed on 27 Sep 2017
2017-05-29
@Mat Groves
Fixed instance issue
Mat Groves committed on 29 May 2017
@Mat Groves
Linting
Mat Groves committed on 29 May 2017
@Mat Groves
Modify tests ...
Mat Groves committed on 29 May 2017
2017-05-28
@Mat Groves
linting ...
Mat Groves committed on 28 May 2017
2017-05-22
@Mat Groves
Lint lint lint
Mat Groves committed on 22 May 2017
2017-05-20
@Mat Groves
uniformSync updates and clean
Mat Groves committed on 20 May 2017
2017-05-17
@Mat Groves
Added fallback for instancing
Mat Groves committed on 17 May 2017
@Mat Groves
Added webGL2 hello
Mat Groves committed on 17 May 2017
2017-05-16
@Mat Groves
Note
Mat Groves committed on 16 May 2017
@Mat Groves
Added webgl 1 and no VAO fallbacks
Mat Groves committed on 16 May 2017
@Mat Groves
More updates!
Mat Groves committed on 16 May 2017
2017-05-15
@Mat Groves
Fix Sprite Renderer - CAN_UPLOAD_SAME_BUFFER ...
Mat Groves committed on 15 May 2017
2017-05-14
@Mat Groves
More tweaks
Mat Groves committed on 14 May 2017
@Mat Groves
Phase out gl buffer..
Mat Groves committed on 14 May 2017
@Mat Groves
webGL2 vaos working
Mat Groves committed on 14 May 2017
2017-05-03
@Mat Groves
Fixed sprite renderer ...
Mat Groves committed on 3 May 2017
2017-04-09
@Mat Groves
Bye bye pixi-gl-core!
Mat Groves committed on 9 Apr 2017