History for pixi.js / src / core / renderers / webgl
2017-10-23
@Ivan Popelyshev
Next merge dev (#4382) ...
Ivan Popelyshev authored on 23 Oct 2017 GitHub committed on 23 Oct 2017
2017-10-22
@Mat Groves
Added clear function to renderer.
Mat Groves committed on 22 Oct 2017
2017-10-17
@Matt Karl
Fixes stencilMaskStack error
Matt Karl committed on 17 Oct 2017
@Matt Karl
Fixes listing problems in Filter
Matt Karl committed on 17 Oct 2017
2017-10-15
@Mat Groves
Merge branch 'next-dev-merge' into next
Mat Groves committed on 15 Oct 2017
@Mat Groves
First merge
Mat Groves committed on 15 Oct 2017
2017-10-10
@Mat Groves
Return a vao - first render was failing
Mat Groves committed on 10 Oct 2017
2017-10-05
@Yi-wen LIN
Add unbind call for VAO (#4343)
Yi-wen LIN authored on 5 Oct 2017 Matt Karl committed on 5 Oct 2017
2017-09-27
@Matt Karl
Merged @GoodBoyDigital changes from next-odie
Matt Karl committed on 27 Sep 2017
2017-05-29
@Mat Groves
Fixed instance issue
Mat Groves committed on 29 May 2017
@Mat Groves
Linting
Mat Groves committed on 29 May 2017
@Mat Groves
Modify tests ...
Mat Groves committed on 29 May 2017
2017-05-28
@Mat Groves
linting ...
Mat Groves committed on 28 May 2017
@Mat Groves
Force this to be webGL 1 for now!
Mat Groves committed on 28 May 2017
2017-05-24
@Mat Groves
Say webGL 1
Mat Groves committed on 24 May 2017
@Mat Groves
Removed particles and allow to force webGL1
Mat Groves committed on 24 May 2017
2017-05-22
@Mat Groves
Lint lint lint
Mat Groves committed on 22 May 2017
2017-05-20
@Mat Groves
uniformSync updates and clean
Mat Groves committed on 20 May 2017
2017-05-17
@Mat Groves
Added fallback for instancing
Mat Groves committed on 17 May 2017
@Mat Groves
Added webGL2 hello
Mat Groves committed on 17 May 2017
2017-05-16
@Mat Groves
Note
Mat Groves committed on 16 May 2017
@Mat Groves
Added webgl 1 and no VAO fallbacks
Mat Groves committed on 16 May 2017
@Mat Groves
More updates!
Mat Groves committed on 16 May 2017
2017-05-15
@Mat Groves
Fix Sprite Renderer - CAN_UPLOAD_SAME_BUFFER ...
Mat Groves committed on 15 May 2017
@Mat Groves
Remove old setUniform function
Mat Groves committed on 15 May 2017
2017-05-14
@Mat Groves
More tweaks
Mat Groves committed on 14 May 2017
@Mat Groves
Phase out gl buffer..
Mat Groves committed on 14 May 2017
@Mat Groves
webGL2 vaos working
Mat Groves committed on 14 May 2017
2017-05-13
@Mat Groves
Merge branch 'next-3d-texture' into next ...
Mat Groves committed on 13 May 2017
@Mat Groves
Moved resolution to projection - the only place it counts!
Mat Groves committed on 13 May 2017