| 2016-01-21 | 
            
             
                fixed graphics
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 21 Jan 2016
    
  
                  
                 
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                add reset function to WebGL renderer
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 21 Jan 2016
    
  
                  
                 
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                added WebGLState
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 21 Jan 2016
    
  
                  
                 
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| 2016-01-20 | 
            
             
                tidy up
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 20 Jan 2016
    
  
                  
                 
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                tidy up of getWebGLData function
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 20 Jan 2016
    
  
                  
                 
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                graphics refactor
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 20 Jan 2016
    
  
                  
                 
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| 2016-01-19 | 
            
             
                renamed static transform
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 19 Jan 2016
    
  
                  
                 
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| 2016-01-18 | 
            
             
                tweaks
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 18 Jan 2016
    
  
                  
                 
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                transform
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 18 Jan 2016
    
  
                  
                 
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                transform fixed
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 18 Jan 2016
    
  
                  
                 
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                update
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 18 Jan 2016
    
  
                  
                 
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                uses gl mat
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 18 Jan 2016
    
  
                  
                 
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                added transform class
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 18 Jan 2016
    
  
                  
                 
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| 2016-01-17 | 
            
             
                tweak render texture
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
                 
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                started to remove complex graphics
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
                 
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                first pass at using VAOs
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
                 
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                fixed up refactor
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
                 
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                broke up graphics fixed masking
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
                 
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                tweak graphics
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
                 
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                fixed fob issue
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
                 
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| 2016-01-16 | 
            
             
                code tidy
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 16 Jan 2016
    
  
                  
                 
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                more fixes
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 16 Jan 2016
    
  
                  
                 
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                fixed memory leak in sprite renderer
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 16 Jan 2016
    
  
                  
                 
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                new multi texture render
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 16 Jan 2016
    
  
                  
                 
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                update
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 16 Jan 2016
    
  
                  
                 
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| 2016-01-14 | 
            
             
                streamlined the webGL renderer a bit
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 14 Jan 2016
    
  
                  
                 
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| 2016-01-09 | 
            
             
                modified bounds checks
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 9 Jan 2016
    
  
                  
                 
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                more cache stuff
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 9 Jan 2016
    
  
                  
                 
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                fixed up render target
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 9 Jan 2016
    
  
                  
                 
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