| 2016-02-03 | 
            
             
                fixed clear issue
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 3 Feb 2016
    
  
                  
                 
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|---|---|
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                fixed texture leak
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 3 Feb 2016
    
  
                  
                 
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                added filter stacking
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 3 Feb 2016
    
  
                  
                 
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| 2016-02-02 | 
            
             
                added shader caching to filter manager
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 2 Feb 2016
    
  
                  
                 
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| 
            
             
                fixed mask filter issue
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 2 Feb 2016
    
  
                  
                 
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                new filter manager in place..
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 2 Feb 2016
    
  
                  
                 
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                added filterArea check
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 2 Feb 2016
    
  
                  
                 
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                fixed mask manager memory leak
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 2 Feb 2016
    
  
                  
                 
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                tweaks filters again sprite mask now works
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 2 Feb 2016
    
  
                  
                 
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                more filter tweaks, nearly there!
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 2 Feb 2016
    
  
                  
                 
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                added fit and pad functions to rect
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 2 Feb 2016
    
  
                  
                 
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                added gray filter move old filters
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 2 Feb 2016
    
  
                  
                 
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                filter manager tweaks
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 2 Feb 2016
    
  
                  
                 
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| 2016-02-01 | 
            
             
                filter progress
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 1 Feb 2016
    
  
                  
                 
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| 2016-01-31 | 
            
             | 
          
| 
            
             
                filter stuff working better
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 31 Jan 2016
    
  
                  
                 
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| 2016-01-21 | 
            
             
                final mask tidy
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 21 Jan 2016
    
  
                  
                 
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| 
            
             
                simplified mask stack even further
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 21 Jan 2016
    
  
                  
                 
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                simplified masking further
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 21 Jan 2016
    
  
                  
                 
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                tweak
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 21 Jan 2016
    
  
                  
                 
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             | 
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| 2016-01-17 | 
            
             
                broke up graphics fixed masking
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
                 
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| 
            
             
                tweak graphics
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
                 
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| 2016-01-08 | 
            
             
                Added cacheing to update transform
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 8 Jan 2016
    
  
                  
                 
               | 
          
| 2015-09-16 | 
            
             
                Ensure that Quad.destroy gets called.
                
                 
            
                  
                  Sander
                  committed 
  
    
      on 16 Sep 2015
    
  
                  
                 
               | 
          
| 2015-09-15 | 
            
             
                Cleanup primitive and complex shader during ShaderManager destroy
                
                  ...
                
                 
            
                  
                  Sander
                  committed 
  
    
      on 15 Sep 2015
    
  
                  
                 
               | 
          
| 2015-09-14 | 
            
             | 
          
| 2015-08-19 | 
            
             | 
          
| 2015-08-12 | 
            
             
                Add calls to super destructors and other extra cleanup work.
                
                 
            
                  
                  Dave Clayton
                  committed 
  
    
      on 12 Aug 2015
    
  
                  
                 
               |