2018-10-21 |
Sprite, Mesh and Graphics refactor to including in batching, Take 2 (#5132)
Matt Karl
authored
on 21 Oct 2018
GitHub
committed
on 21 Oct 2018
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2018-07-16 |
Fixes FilterSystem padding every frame (#5017)
Ivan Popelyshev
authored
on 16 Jul 2018
Matt Karl
committed
on 16 Jul 2018
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2018-04-05 |
Documentation and small code style changes (#4828)
Matt Karl
authored
on 5 Apr 2018
GitHub
committed
on 5 Apr 2018
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2018-02-27 |
Fixes resolution issue with filters (#4715)
Mat Groves
authored
on 27 Feb 2018
GitHub
committed
on 27 Feb 2018
|
Reorganize the core module to be flatter, rename WebGLSystem to System (#4707)
Mat Groves
authored
on 27 Feb 2018
Matt Karl
committed
on 27 Feb 2018
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