2018-12-17 |
Updates resource-loader@2.2.3
Matt Karl
committed
on 17 Dec 2018
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2018-12-15 |
Update resource-loader (#5288)
Matt Karl
committed
on 15 Dec 2018
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2018-12-12 |
Batch renderer fix O(N^2) memory problem (#5280)
Ivan Popelyshev
authored
on 12 Dec 2018
Matt Karl
committed
on 12 Dec 2018
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Fix mesh TextureMatrix and CanvasMeshRenderer (#5278)
Ivan Popelyshev
authored
on 12 Dec 2018
Matt Karl
committed
on 12 Dec 2018
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Fixes vulnerability in ismobilejs (#5285)
Marjori Pomarole
authored
on 12 Dec 2018
Matt Karl
committed
on 12 Dec 2018
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2018-12-09 |
[next] House-keeping for dependencies and tests (#5277)
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Matt Karl
authored
on 9 Dec 2018
Chad Engler
committed
on 9 Dec 2018
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Properly deprecate roundPixels Renderer option (#5276)
Matt Karl
authored
on 9 Dec 2018
Chad Engler
committed
on 9 Dec 2018
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Rename parameters for user-friendly Ellipse (#5274)
Konstantin
authored
on 9 Dec 2018
Matt Karl
committed
on 9 Dec 2018
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2018-12-08 |
Updates resource-loader to support cross-origin via iframe (#5268)
Matt Karl
committed
on 8 Dec 2018
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2018-12-04 |
Bugfix/geometry cache fix (#5220)
Mat Groves
authored
on 4 Dec 2018
Matt Karl
committed
on 4 Dec 2018
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Updates old examples for BaseRenderTexture (#5262)
Matt Karl
committed
on 4 Dec 2018
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Re-enabled Graphics batching (#5264)
Mat Groves
authored
on 4 Dec 2018
Matt Karl
committed
on 4 Dec 2018
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2018-12-03 |
Ability to set individual display components to be drawn to rounded pixels (#5057)
Dave Moore
authored
on 3 Dec 2018
Matt Karl
committed
on 3 Dec 2018
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Fixes defaultAnchor to be included with Texture.clone (#5261)
Matt Karl
committed
on 3 Dec 2018
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2018-11-20 |
Rotation cache optimization (#5230)
Ivan Popelyshev
authored
on 20 Nov 2018
Matt Karl
committed
on 20 Nov 2018
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2018-11-17 |
Fixes moveTo and lineStyle (#5221)
Ivan Popelyshev
authored
on 17 Nov 2018
Matt Karl
committed
on 17 Nov 2018
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2018-11-13 |
Fixed tint / alpha for non-batched Graphics objects (#5217)
Mat Groves
authored
on 13 Nov 2018
Matt Karl
committed
on 13 Nov 2018
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2018-11-11 |
Adds support for simple sorting Container children based on zIndex (#5204)
Dave Moore
authored
on 11 Nov 2018
Matt Karl
committed
on 11 Nov 2018
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Updating jsdocs for settings (#5214)
Dave Moore
authored
on 11 Nov 2018
Matt Karl
committed
on 11 Nov 2018
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2018-11-09 |
Graphics does not depend on Mesh (#5206)
Ivan Popelyshev
authored
on 9 Nov 2018
Matt Karl
committed
on 9 Nov 2018
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2018-11-07 |
Fixes wrapMode using WebGL v1 (#5209)
Ivan Popelyshev
authored
on 7 Nov 2018
Matt Karl
committed
on 7 Nov 2018
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Replaces toJSON with clone in Graphics LineStyle (#5207)
Ivan Popelyshev
authored
on 7 Nov 2018
Matt Karl
committed
on 7 Nov 2018
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2018-11-04 |
Fix cubemap (#5144)
Ivan Popelyshev
authored
on 4 Nov 2018
Matt Karl
committed
on 4 Nov 2018
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Graphics memory leak (#5203)
Ivan Popelyshev
authored
on 4 Nov 2018
Matt Karl
committed
on 4 Nov 2018
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Tweaked graphics to share one default shader (#5205)
Mat Groves
authored
on 4 Nov 2018
Matt Karl
committed
on 4 Nov 2018
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2018-10-22 |
make white texture PO2 so it works in WebGL v1
Mat Groves
committed
on 22 Oct 2018
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2018-10-21 |
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oops silly me.. hard coded alpha!
Mat Groves
committed
on 21 Oct 2018
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Fixes with Graphics tinting and premultiply (#5182)
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Matt Karl
authored
on 21 Oct 2018
GitHub
committed
on 21 Oct 2018
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Sprite, Mesh and Graphics refactor to including in batching, Take 2 (#5132)
Matt Karl
authored
on 21 Oct 2018
GitHub
committed
on 21 Oct 2018
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