| 2016-02-12 | 
                Merge branch 'dm-v4' into dev-v4.0.0
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 12 Feb 2016
    
  
                  
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                removed shader manager
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 12 Feb 2016
    
  
                  
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                added graphics optimisations for rects
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 12 Feb 2016
    
  
                  
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| 2016-02-11 | 
                fixed single graphics line bug
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 11 Feb 2016
    
  
                  
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| 2016-02-10 |  | 
| 
                Merge branch 'dm-v4' into dev-v4.0.0
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 10 Feb 2016
    
  
                  
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| 2016-02-09 |  | 
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                republished files
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 9 Feb 2016
    
  
                  
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                Merge remote-tracking branch 'origin/dev' into dev
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 9 Feb 2016
    
  
                  
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| 2016-02-08 | 
                set kernels to have sigma of 2
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 8 Feb 2016
    
  
                  
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                gaussian blur done!
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 8 Feb 2016
    
  
                  
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| 2016-02-07 |  | 
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                Merge branch 'dev-cacheAsBitmap' into dev-v4.0.0
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 7 Feb 2016
    
  
                  
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                fixing up render texture
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 7 Feb 2016
    
  
                  
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                fixed cacheAsBitmap rendering
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 7 Feb 2016
    
  
                  
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                Merge branch 'dev-glslify' into dev-v4.0.0
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 7 Feb 2016
    
  
                  
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                added glslify
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 7 Feb 2016
    
  
                  
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                tweaked bindRenderTexture
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 7 Feb 2016
    
  
                  
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                added blend modes to sprite batch
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 7 Feb 2016
    
  
                  
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                increase batch size
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 7 Feb 2016
    
  
                  
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                fixed sprite batch issue
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 7 Feb 2016
    
  
                  
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                tidy up
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 7 Feb 2016
    
  
                  
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| 2016-02-06 | 
                added extra bind
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 6 Feb 2016
    
  
                  
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                removed a for loop in sprite renderer
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 6 Feb 2016
    
  
                  
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                added scaling
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 6 Feb 2016
    
  
                  
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                adde drew blend mode function
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 6 Feb 2016
    
  
                  
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