2017-04-12
@Mat Groves
Merged in dev
Mat Groves committed on 12 Apr 2017
2017-04-09
@Mat Groves
Bye bye pixi-gl-core!
Mat Groves committed on 9 Apr 2017
2017-04-06
@Mat Groves
Removed lots of logs
Mat Groves committed on 6 Apr 2017
2017-04-04
@Mat Groves
Depth test not default
Mat Groves committed on 4 Apr 2017
2017-04-03
@Mat Groves
Merge branch 'dev-v5' into dev-geometry-texture-refactor ...
Mat Groves committed on 3 Apr 2017
@Mat Groves
Bunch o fixes
Mat Groves committed on 3 Apr 2017
2017-03-28
@Mat Groves
Destroy texture working
Mat Groves committed on 28 Mar 2017
2017-03-25
@Mat Groves
Fixed masking
Mat Groves committed on 25 Mar 2017
@Mat Groves
Fixed graphics
Mat Groves committed on 25 Mar 2017
2017-03-23
@Mat Groves
Moved validate context
Mat Groves committed on 23 Mar 2017
@Mat Groves
Rename it all to systems!
Mat Groves committed on 23 Mar 2017
@Mat Groves
Big refactor
Mat Groves committed on 23 Mar 2017
2017-03-21
@Mat Groves
Texture / render textures working ...
Mat Groves committed on 21 Mar 2017
2017-03-19
@Mat Groves
Refactored from texture
Mat Groves committed on 19 Mar 2017
@Mat Groves
More updates added the mini-runner
Mat Groves committed on 19 Mar 2017
2017-03-14
@Mat Groves
Tweaked fromLoader
Mat Groves committed on 14 Mar 2017
@Mat Groves
Sag / image / canvas all in! ...
Mat Groves committed on 14 Mar 2017
2017-03-13
@Mat Groves
More texture / framebuffer stuffs
Mat Groves committed on 13 Mar 2017
2017-03-10
@Mat Groves
Texture rig and some renaming
Mat Groves committed on 10 Mar 2017
2017-03-09
@Mat Groves
Texture stuff working cubes + two deee
Mat Groves committed on 9 Mar 2017
2017-03-04
@Mat Groves
Pass one
Mat Groves committed on 4 Mar 2017
2017-02-21
@Mat Groves
Merge branch 'dev-geometry-instanced-arrays' into dev-geometry-update
Mat Groves committed on 21 Feb 2017
@Mat Groves
Added instate count
Mat Groves committed on 21 Feb 2017
@Mat Groves
Added instancing arrays
Mat Groves committed on 21 Feb 2017
2017-02-20
@Mat Groves
Merge branch 'dev-geometry-update' into dev-geometry-global-shader
Mat Groves committed on 20 Feb 2017
@Mat Groves
Merge branch 'dev' into dev-geometry-update ...
Mat Groves committed on 20 Feb 2017
@finscn
Little improve: Don't query `currentState` again (#3764)
finscn authored on 20 Feb 2017 Matt Karl committed on 20 Feb 2017
@finscn
Fix documents. (#3765) ...
finscn authored on 20 Feb 2017 Matt Karl committed on 20 Feb 2017
@finscn
Fix `the fault after merge` (#3766) ...
finscn authored on 20 Feb 2017 Matt Karl committed on 20 Feb 2017
@finscn
Pass `currentState` to filter.apply() (#3421) ...
finscn authored on 20 Feb 2017 Mat Groves committed on 20 Feb 2017