2016-02-10 |
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Merge branch 'dm-v4' into dev-v4.0.0
Mat Groves
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on 10 Feb 2016
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2016-02-09 |
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republished files
Mat Groves
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on 9 Feb 2016
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Merge remote-tracking branch 'origin/dev' into dev
Mat Groves
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on 9 Feb 2016
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2016-02-08 |
set kernels to have sigma of 2
Mat Groves
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on 8 Feb 2016
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gaussian blur done!
Mat Groves
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on 8 Feb 2016
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2016-02-07 |
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Merge branch 'dev-cacheAsBitmap' into dev-v4.0.0
Mat Groves
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on 7 Feb 2016
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fixing up render texture
Mat Groves
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on 7 Feb 2016
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fixed cacheAsBitmap rendering
Mat Groves
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on 7 Feb 2016
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Merge branch 'dev-glslify' into dev-v4.0.0
Mat Groves
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on 7 Feb 2016
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added glslify
Mat Groves
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on 7 Feb 2016
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tweaked bindRenderTexture
Mat Groves
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on 7 Feb 2016
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added blend modes to sprite batch
Mat Groves
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on 7 Feb 2016
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increase batch size
Mat Groves
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on 7 Feb 2016
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fixed sprite batch issue
Mat Groves
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on 7 Feb 2016
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tidy up
Mat Groves
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on 7 Feb 2016
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2016-02-06 |
added extra bind
Mat Groves
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on 6 Feb 2016
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removed a for loop in sprite renderer
Mat Groves
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on 6 Feb 2016
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added scaling
Mat Groves
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on 6 Feb 2016
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adde drew blend mode function
Mat Groves
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on 6 Feb 2016
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removed shader manager
Mat Groves
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on 6 Feb 2016
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2016-02-05 |
Merge pull request #2341 from GabrieleRomeo/non-developer-readme-contribution
...
Chad Engler
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on 5 Feb 2016
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