2016-02-03 |
Merge branch 'dev-no-subdata' into dev-v4.0.0
Mat Groves
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on 3 Feb 2016
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small refactor
Mat Groves
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on 3 Feb 2016
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Merge remote-tracking branch 'origin/dev-v4.0.0' into dev-v4.0.0
Mat Groves
committed
on 3 Feb 2016
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Merge branch 'dev-no-subdata' into dev-v4.0.0
Mat Groves
committed
on 3 Feb 2016
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2016-01-29 |
fixed shader so it works on android
Mat Groves
committed
on 29 Jan 2016
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2016-01-25 |
Merge pull request #2315 from ivanpopelyshev/dev-v4.0.0-better-textures
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Mat Groves
committed
on 25 Jan 2016
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return old resolution code for canvas
Ivan Popelyshev
committed
on 25 Jan 2016
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fix for future canvas renderer
Ivan Popelyshev
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on 25 Jan 2016
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fix resolution problems
Ivan Popelyshev
committed
on 25 Jan 2016
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Merge pull request #2314 from ivanpopelyshev/dev-v4.0.0-better-textures
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Mat Groves
committed
on 25 Jan 2016
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fix particleContainer
Ivan Popelyshev
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on 25 Jan 2016
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2016-01-23 |
Merge remote-tracking branch 'upstream/dev-v4.0.0' into dev-v4.0.0
Ivan Popelyshev
committed
on 23 Jan 2016
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fixed clear
Mat Groves
committed
on 23 Jan 2016
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added option to not update transform
Mat Groves
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on 23 Jan 2016
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tweaked render texture
Mat Groves
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on 23 Jan 2016
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2016-01-21 |
Merge remote-tracking branch 'upstream/dev-v4.0.0' into dev-v4.0.0
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Ivan Popelyshev
committed
on 21 Jan 2016
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final mask tidy
Mat Groves
committed
on 21 Jan 2016
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simplified mask stack even further
Mat Groves
committed
on 21 Jan 2016
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simplified masking further
Mat Groves
committed
on 21 Jan 2016
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tweak
Mat Groves
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on 21 Jan 2016
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removed shader manager
Mat Groves
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on 21 Jan 2016
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fixed render resize issue
Mat Groves
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on 21 Jan 2016
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added short hand transforms
Mat Groves
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on 21 Jan 2016
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fixed graphics
Mat Groves
committed
on 21 Jan 2016
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add reset function to WebGL renderer
Mat Groves
committed
on 21 Jan 2016
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added WebGLState
Mat Groves
committed
on 21 Jan 2016
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