| 2016-01-17 | 
                tweak graphics
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
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|---|---|
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                fixed fob issue
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
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| 2016-01-16 | 
                code tidy
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 16 Jan 2016
    
  
                  
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                more fixes
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 16 Jan 2016
    
  
                  
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                fixed memory leak in sprite renderer
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 16 Jan 2016
    
  
                  
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                new multi texture render
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 16 Jan 2016
    
  
                  
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                update
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 16 Jan 2016
    
  
                  
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| 2016-01-14 | 
                streamlined the webGL renderer a bit
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 14 Jan 2016
    
  
                  
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| 2016-01-09 | 
                modified bounds checks
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 9 Jan 2016
    
  
                  
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                more cache stuff
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 9 Jan 2016
    
  
                  
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                fixed up render target
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 9 Jan 2016
    
  
                  
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| 2016-01-08 | 
                added new webGL functions
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 8 Jan 2016
    
  
                  
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                Added cacheing to update transform
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 8 Jan 2016
    
  
                  
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                added uint16 for texture coords
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 8 Jan 2016
    
  
                  
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| 2015-12-11 |  | 
| 2015-12-09 | 
                take resolution into account when rounding pixels in the webGL renderer
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 9 Dec 2015
    
  
                  
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| 2015-12-06 |  | 
| 2015-10-23 | 
                Issue #2159: Force to sign=1 when scale=0
                
                 
                  
                  atsuo yamada
                  committed 
  
    
      on 23 Oct 2015
    
  
                  
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| 2015-10-14 |  | 
| 2015-09-08 |  | 
| 2015-08-19 |  | 
| 2015-08-12 | 
                Add calls to super destructors and other extra cleanup work.
                
                 
                  
                  Dave Clayton
                  committed 
  
    
      on 12 Aug 2015
    
  
                  
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| 2015-08-02 | 
                Rebased fixes for canvas masking/renderMode
                
                 
                  
                  Rory Douglas
                  committed 
  
    
      on 2 Aug 2015
    
  
                  
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| 2015-07-23 |  | 
| 2015-07-22 |  | 
| 2015-07-07 | 
                changed sgn to sign
                
                 
                  
                  Radomir Wojtera
                  committed 
  
    
      on 7 Jul 2015
    
  
                  
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| 2015-07-03 | 
                ensure that sprite width and height are never negative
                
                 
                  
                  Radomir Wojtera
                  committed 
  
    
      on 3 Jul 2015
    
  
                  
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| 2015-06-06 | 
                uuid is a misnomer, this is not universal, but it is unique in the scope of pixi
                
                  ...
                
                 
                  
                  Dr. Kibtiz
                  committed 
  
    
      on 6 Jun 2015
    
  
                  
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| 2015-05-22 | 
                minor doc changes
                
                 
                  
                  Chad Engler
                  committed 
  
    
      on 22 May 2015
    
  
                  
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                add better docs to sprite batch; remove unused stuff
                
                 
                  
                  Chad Engler
                  committed 
  
    
      on 22 May 2015
    
  
                  
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