| 2016-02-12 | 
            
             
                render texture refactor
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 12 Feb 2016
    
  
                  
                 
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                Merge branch 'dm-v4' into dev-v4.0.0
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 12 Feb 2016
    
  
                  
                 
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                removed shader manager
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 12 Feb 2016
    
  
                  
                 
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                added graphics optimisations for rects
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 12 Feb 2016
    
  
                  
                 
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| 2016-02-11 | 
            
             
                fixed single graphics line bug
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 11 Feb 2016
    
  
                  
                 
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| 2016-02-10 | 
            
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| 2016-02-09 | 
            
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| 2016-02-08 | 
            
             
                set kernels to have sigma of 2
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 8 Feb 2016
    
  
                  
                 
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                gaussian blur done!
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 8 Feb 2016
    
  
                  
                 
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| 2016-02-07 | 
            
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                fixing up render texture
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 7 Feb 2016
    
  
                  
                 
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                fixed cacheAsBitmap rendering
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 7 Feb 2016
    
  
                  
                 
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                added glslify
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 7 Feb 2016
    
  
                  
                 
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                tweaked bindRenderTexture
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 7 Feb 2016
    
  
                  
                 
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                added blend modes to sprite batch
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 7 Feb 2016
    
  
                  
                 
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                increase batch size
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 7 Feb 2016
    
  
                  
                 
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                fixed sprite batch issue
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 7 Feb 2016
    
  
                  
                 
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                tidy up
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 7 Feb 2016
    
  
                  
                 
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| 2016-02-06 | 
            
             
                added extra bind
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 6 Feb 2016
    
  
                  
                 
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                removed a for loop in sprite renderer
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 6 Feb 2016
    
  
                  
                 
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                added scaling
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 6 Feb 2016
    
  
                  
                 
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                adde drew blend mode function
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 6 Feb 2016
    
  
                  
                 
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                removed shader manager
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 6 Feb 2016
    
  
                  
                 
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| 2016-02-05 | 
            
             
                filters complete!
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 5 Feb 2016
    
  
                  
                 
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