2016-11-16 |
small tweak to keep things backwards compatible (#3297)
Mat Groves
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on 16 Nov 2016
GitHub
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on 16 Nov 2016
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Mesh created extra vao (#3293)
Ivan Popelyshev
authored
on 16 Nov 2016
Mat Groves
committed
on 16 Nov 2016
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ParticleRenderer vao fix (#3292)
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Ivan Popelyshev
authored
on 16 Nov 2016
Mat Groves
committed
on 16 Nov 2016
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2016-11-15 |
create the buffer automatically is an array is passed
Mat Groves
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on 15 Nov 2016
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more tweaks and updates..
Mat Groves
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on 15 Nov 2016
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update to mix with van
Mat Groves
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on 15 Nov 2016
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fixed some weird aligning issues
Mat Groves
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on 15 Nov 2016
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gl shader bind fix
Mat Groves
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on 15 Nov 2016
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pass one of geom
Mat Groves
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on 15 Nov 2016
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removed some commented code
Mat Groves
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on 15 Nov 2016
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created Shader class
Mat Groves
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on 15 Nov 2016
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add shader manager
Mat Groves
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on 15 Nov 2016
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rename bindShader with to _bindGLShader
Mat Groves
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on 15 Nov 2016
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Adds support for inline version with babel, not browserify
Matt Karl
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on 15 Nov 2016
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Merge pull request #3290 from pixijs/master
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Chad Engler
authored
on 15 Nov 2016
GitHub
committed
on 15 Nov 2016
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SpriteRenderer.destroy fix (#3280)
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Stafford Williams
authored
on 15 Nov 2016
Chad Engler
committed
on 15 Nov 2016
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Merge pull request #3285 from giraluna/jsdoc-renderer-extract
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Chad Engler
authored
on 15 Nov 2016
GitHub
committed
on 15 Nov 2016
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Merge pull request #3286 from pixijs/spritesheet-scale
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Chad Engler
authored
on 15 Nov 2016
GitHub
committed
on 15 Nov 2016
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Merge pull request #3206 from pixijs/dev-vao-state-cache
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Chad Engler
authored
on 15 Nov 2016
GitHub
committed
on 15 Nov 2016
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2016-11-14 |
Removes glslify
Matt Karl
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on 14 Nov 2016
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adds support for scale field in spritesheets
Matt Karl
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on 14 Nov 2016
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Add jsdocs for renderer.extract property
giraluna
committed
on 14 Nov 2016
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spelling
Stafford Williams
committed
on 14 Nov 2016
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spelling
Stafford Williams
committed
on 14 Nov 2016
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spelling
Stafford Williams
committed
on 14 Nov 2016
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2016-11-13 |
fixed eslint errors
Mat Groves
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on 13 Nov 2016
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