2019-06-22 |
Typing and documentation improvements (#5803)
Ivan Popelyshev
authored
on 22 Jun 2019
Matt Karl
committed
on 22 Jun 2019
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2019-04-21 |
Fragment shader precision detection (#5602)
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Dave Moore
authored
on 21 Apr 2019
Matt Karl
committed
on 21 Apr 2019
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2019-03-08 |
Introduces unsafe-eval and runner packages (#5463)
Ivan Popelyshev
authored
on 8 Mar 2019
Matt Karl
committed
on 8 Mar 2019
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2019-03-04 |
Typo in typings (#5488)
Ivan Popelyshev
authored
on 4 Mar 2019
Matt Karl
committed
on 4 Mar 2019
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2019-02-18 |
Make Renderer's `reset` work like in v4. (#5431)
Ivan Popelyshev
authored
on 18 Feb 2019
Matt Karl
committed
on 18 Feb 2019
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2019-01-15 |
Documentation updates (#5366)
Dave Moore
authored
on 15 Jan 2019
Matt Karl
committed
on 15 Jan 2019
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2019-01-11 |
Update Program with shader language version (#5331)
Ivan Popelyshev
authored
on 11 Jan 2019
Matt Karl
committed
on 11 Jan 2019
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2019-01-09 |
Adds a warning for auto detection of stride (#5340)
Mat Groves
authored
on 9 Jan 2019
Matt Karl
committed
on 9 Jan 2019
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Fix types in documentation (#5345)
Ivan Popelyshev
authored
on 9 Jan 2019
Matt Karl
committed
on 9 Jan 2019
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2019-01-06 |
Small fixes and tweaks for v5 (#5329)
Mat Groves
authored
on 6 Jan 2019
Matt Karl
committed
on 6 Jan 2019
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2018-10-21 |
Sprite, Mesh and Graphics refactor to including in batching, Take 2 (#5132)
Matt Karl
authored
on 21 Oct 2018
GitHub
committed
on 21 Oct 2018
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2018-09-22 |
Revert "[next] Sprite, Mesh and Graphics refactor to including in batching (#5069)" (#5127)
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Matt Karl
authored
on 22 Sep 2018
GitHub
committed
on 22 Sep 2018
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2018-09-20 |
[next] Sprite, Mesh and Graphics refactor to including in batching (#5069)
Mat Groves
authored
on 20 Sep 2018
Matt Karl
committed
on 20 Sep 2018
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2018-05-05 |
Add caching of geometry signature to limit VAOs (#4837)
Mat Groves
authored
on 5 May 2018
Matt Karl
committed
on 5 May 2018
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2018-03-26 |
Pedantic spelling fixes (#4797)
Drew Diamantoukos
authored
on 26 Mar 2018
Matt Karl
committed
on 26 Mar 2018
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2018-03-24 |
Adds a caching layer to generateSyncUniforms (#4792)
Mat Groves
authored
on 24 Mar 2018
Matt Karl
committed
on 24 Mar 2018
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2018-02-28 |
Replaces PREFER_WEBGL_2 and options.legacy with ENV and PREFER_ENV (#4718)
Matt Karl
authored
on 28 Feb 2018
GitHub
committed
on 28 Feb 2018
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2018-02-27 |
Reorganize the core module to be flatter, rename WebGLSystem to System (#4707)
Mat Groves
authored
on 27 Feb 2018
Matt Karl
committed
on 27 Feb 2018
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2018-02-23 |
First pass at tidying up shader (#4688)
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Mat Groves
authored
on 23 Feb 2018
GitHub
committed
on 23 Feb 2018
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2017-12-21 |
Removal of pixi-gl-core dependency and refactor of GLTexture (#4547)
Mat Groves
authored
on 21 Dec 2017
Matt Karl
committed
on 21 Dec 2017
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2017-11-19 |
Decouple Canvas Functionality (v5) (#4429)
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Matt Karl
authored
on 19 Nov 2017
GitHub
committed
on 19 Nov 2017
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2017-11-02 |
Removes getTestContext, getBufferType and interleaveTypedArrays from utils (#4396)
Matt Karl
authored
on 2 Nov 2017
GitHub
committed
on 2 Nov 2017
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2017-10-31 |
Next Restructure for v5 (#4387)
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Matt Karl
authored
on 31 Oct 2017
GitHub
committed
on 31 Oct 2017
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