| 2014-06-04 | 
                Add method to create and render a rounded rectangle
                
                 
                  
                  Dimitri Larue
                  committed 
  
    
      on 4 Jun 2014
    
  
                  
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| 2014-05-09 | 
                Don't blame me ;)
                
                 
                  
                  Rafal Lindemann
                  committed 
  
    
      on 9 May 2014
    
  
                  
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| 2014-05-07 | 
                syntactic sugar
                
                 
                  
                  Rafal Lindemann
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      on 7 May 2014
    
  
                  
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                Some browsers return null instead of throwing Exceptions
                
                 
                  
                  Rafal Lindemann
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      on 7 May 2014
    
  
                  
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| 2014-04-29 |  | 
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| 2014-04-23 | 
                Fixed a spelling mistake on a local variable.
                
                 
                  
                  Michael Wang
                  committed 
  
    
      on 23 Apr 2014
    
  
                  
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| 2014-04-22 |  | 
| 2014-04-11 | 
                set alpha to false when setting color mask
                
                 
                  
                  mathew groves
                  committed 
  
    
      on 11 Apr 2014
    
  
                  
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                Fixed issue with masking not working with renderTextures / Filters
                
                  ...
                
                 
                  
                  mathew groves
                  committed 
  
    
      on 11 Apr 2014
    
  
                  
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| 2014-03-18 | 
                Add scaleMode params to FilterTexture and RenderTexture
                
                 
                  
                  giraluna
                  committed 
  
    
      on 18 Mar 2014
    
  
                  
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| 2014-03-12 | 
                Added optional FilterArea to displayObject (for optimisation)
                
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                  Mat Groves
                  committed 
  
    
      on 12 Mar 2014
    
  
                  
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| 2014-03-01 | 
                Lowered the default size of WebGLSpriteBatch
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 1 Mar 2014
    
  
                  
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| 2014-02-28 |  | 
| 2014-02-27 | 
                Fixed bug in gl.bindTexture which tried to use an undefined private var.
                
                 
                  
                  photonstorm
                  committed 
  
    
      on 27 Feb 2014
    
  
                  
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| 2014-02-23 | 
                Fixed issue where visibility was not being respected in sprite batch
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 23 Feb 2014
    
  
                  
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| 2014-02-17 |  | 
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                Merge cachAsBitmap Branch
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 17 Feb 2014
    
  
                  
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| 2014-02-15 |  | 
| 2014-02-13 |  | 
| 2014-02-10 | 
                Docs, examples again, test folder, removeAll func
                
                 
                  
                  alvinsight
                  committed 
  
    
      on 10 Feb 2014
    
  
                  
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| 2014-02-09 |  | 
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                Merged fillRect and clearRect to single clearBeforeRender boolean.
                
                 
                  
                  photonstorm
                  committed 
  
    
      on 9 Feb 2014
    
  
                  
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                Hoisted the fillRect/canvasRect/pxRound flags to the CanvasRenderer.
                
                 
                  
                  photonstorm
                  committed 
  
    
      on 9 Feb 2014
    
  
                  
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| 2014-02-08 | 
                Added PIXI.canvas global object which allows for tighter configuration of the canvas renderer. Allows the dev to control if fillRect / clearRect is called (as it's not needed for lots of games and can help perf slightly on legacy devices). Also added PX_ROUND boolean. If true (default is false) it will Math.floor the x/y values on the transform, this stops interpolation when Sprites are rendered at non-pixel values, keeping pixel art crisp. Also helps performance on older mobiles. I removed the view.style.backgroundColor as it was never set, mostly commented-out and is unreliable as hell on Android anyway :( (which I guess is why it had been replaced with the fillRect instead).
                
                 
                  
                  photonstorm
                  committed 
  
    
      on 8 Feb 2014
    
  
                  
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                Fixed sprite batch issue
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 8 Feb 2014
    
  
                  
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| 2014-02-06 | 
                Cleaned the examples and the src a bit, plus docs
                
                 
                  
                  alvinsight
                  committed 
  
    
      on 6 Feb 2014
    
  
                  
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| 2014-02-03 | 
                TilingSprite fixes for CocoonJS, closes #490
                
                 
                  
                  Chad Engler
                  committed 
  
    
      on 3 Feb 2014
    
  
                  
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