2014-11-21 |
-[STRIP] Added GL_TRIANGLES drawing mode besides of GL_TRIANGLE_STRIP. Should the name be changed from Strip to Mesh?
Dario Segura
committed
on 21 Nov 2014
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-[SPINE] Separates the PIXI.Spine portion into its own file, allows for easier spine.js library updates. Implements new loading system, IK, per bone flip and skinned mesh attachments.
Dario Segura
committed
on 21 Nov 2014
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-[SPINE] Spine.js file only contains the spine runtime, modifications needed made it to the official library. https://github.com/EsotericSoftware/spine-runtimes/pull/315
Dario Segura
committed
on 21 Nov 2014
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2014-11-17 |
If the BaseTexture dimensions don't match the texture frame then we need a new texture anyway because it's part of a texture atlas
photonstorm
committed
on 17 Nov 2014
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2014-11-12 |
added default blend mode to strip
mathew groves
committed
on 12 Nov 2014
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Fixed blendmode in Srip
mathew groves
committed
on 12 Nov 2014
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2014-11-11 |
swapped b & c in TilingSprite and Graphics getBounds
Nikki Koole
committed
on 11 Nov 2014
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2014-10-17 |
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2014-10-13 |
fixed non po2 tiling texture bug
mathew groves
committed
on 13 Oct 2014
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2014-10-12 |
Fixed Strip Alpha bug
mathew groves
committed
on 12 Oct 2014
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2014-10-11 |
removed the renderStrip function from CanvasRender
mathew groves
committed
on 11 Oct 2014
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2014-10-10 |
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Fixed strip render bug
mathew groves
committed
on 10 Oct 2014
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2014-10-02 |
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2014-09-29 |
Removed update and destroy webGL functions
mathew groves
committed
on 29 Sep 2014
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2014-09-28 |
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2014-09-07 |
Added Canvas Renderer resolution
mathew groves
committed
on 7 Sep 2014
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2014-08-06 |
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Removed silly whitespace to pass jsHint
Alvin
committed
on 6 Aug 2014
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2014-08-05 |
Removed if(true) in Strip
Alvin
committed
on 5 Aug 2014
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A tiny bit of docs
Alvin
committed
on 5 Aug 2014
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2014-08-04 |
TilingSprite._renderWebGL: missing mask argument in renderSession.maskManager.popMask call
Federico Omoto
committed
on 4 Aug 2014
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2014-07-17 |
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2014-07-14 |
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2014-07-10 |
Merge branch 'master' of https://github.com/GoodBoyDigital/pixi.js
mathew groves
committed
on 10 Jul 2014
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2014-07-09 |
code republish + linted
mathew groves
committed
on 9 Jul 2014
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2014-07-08 |
Fixed TilingSprite so it can now use a trimmed frame from a texture atlas as its source (even animated in canvas, not in WebGL yet).
...
photonstorm
committed
on 8 Jul 2014
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Removed context path settings as not required for a fillRect.
photonstorm
committed
on 8 Jul 2014
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2014-07-01 |
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2014-06-29 |
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