2016-01-18 |
update
Mat Groves
committed
on 18 Jan 2016
|
---|---|
uses gl mat
Mat Groves
committed
on 18 Jan 2016
|
|
added transform class
Mat Groves
committed
on 18 Jan 2016
|
|
2016-01-17 |
tweak render texture
Mat Groves
committed
on 17 Jan 2016
|
fixed up refactor
Mat Groves
committed
on 17 Jan 2016
|
|
broke up graphics fixed masking
Mat Groves
committed
on 17 Jan 2016
|
|
tweak graphics
Mat Groves
committed
on 17 Jan 2016
|
|
fixed fob issue
Mat Groves
committed
on 17 Jan 2016
|
|
2016-01-16 |
code tidy
Mat Groves
committed
on 16 Jan 2016
|
more fixes
Mat Groves
committed
on 16 Jan 2016
|
|
fixed memory leak in sprite renderer
Mat Groves
committed
on 16 Jan 2016
|
|
new multi texture render
Mat Groves
committed
on 16 Jan 2016
|
|
update
Mat Groves
committed
on 16 Jan 2016
|
|
2016-01-14 |
streamlined the webGL renderer a bit
Mat Groves
committed
on 14 Jan 2016
|
2016-01-09 |
modified bounds checks
Mat Groves
committed
on 9 Jan 2016
|
more cache stuff
Mat Groves
committed
on 9 Jan 2016
|
|
fixed up render target
Mat Groves
committed
on 9 Jan 2016
|
|
2016-01-08 |
added new webGL functions
Mat Groves
committed
on 8 Jan 2016
|
Added cacheing to update transform
Mat Groves
committed
on 8 Jan 2016
|
|
added uint16 for texture coords
Mat Groves
committed
on 8 Jan 2016
|
|
2015-12-22 |
ignore too many params error
Chad Engler
committed
on 22 Dec 2015
|
2015-12-13 |
|
2015-12-09 |
take resolution into account when rounding pixels in the webGL renderer
Mat Groves
committed
on 9 Dec 2015
|
|
|
|
|
2015-12-06 |
|
2015-11-30 |
fix(InteractionData): populate second param of getLocalPosition
Tim Whitbeck
committed
on 30 Nov 2015
|
2015-11-24 |
added removeItems; added unit tests; replaced uses of original splice with removeItems
Anthony Del Ciotto
committed
on 24 Nov 2015
|
2015-11-19 |
issue 2197
Ivan Popelyshev
committed
on 19 Nov 2015
|
|