2014-10-13 |
stop default shader from being set after filter
mathew groves
committed
on 13 Oct 2014
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tweaked so that filter offset gets set
mathew groves
committed
on 13 Oct 2014
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Linted code
mathew groves
committed
on 13 Oct 2014
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Fixed webGL tiling sprite bug
mathew groves
committed
on 13 Oct 2014
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removed emptyTexture object
mathew groves
committed
on 13 Oct 2014
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object direct comparison for textures
mathew groves
committed
on 13 Oct 2014
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put batch shader back to normal
mathew groves
committed
on 13 Oct 2014
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tempCommmit
mathew groves
committed
on 13 Oct 2014
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2014-10-12 |
added custom shader
mathew groves
committed
on 12 Oct 2014
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Fixed Strip Alpha bug
mathew groves
committed
on 12 Oct 2014
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2014-10-10 |
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Fixed Graphics getBounds
mathew groves
committed
on 10 Oct 2014
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2014-10-06 |
js linted
mathew groves
committed
on 6 Oct 2014
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Updated Graphics
mathew groves
committed
on 6 Oct 2014
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2014-10-02 |
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2014-10-01 |
Fixed pivot issue
mathew groves
committed
on 1 Oct 2014
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2014-09-29 |
Little blendMode tweak
mathew groves
committed
on 29 Sep 2014
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Removed update and destroy webGL functions
mathew groves
committed
on 29 Sep 2014
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Removed the updateFrames global Array
mathew groves
committed
on 29 Sep 2014
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2014-09-28 |
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2014-09-25 |
merge in some doc fixes (#967)
Chad Engler
committed
on 25 Sep 2014
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merge bubbling events (#914)
Chad Engler
committed
on 25 Sep 2014
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2014-09-24 |
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2014-09-23 |
Update WebGLRenderer.js
agamemnus
committed
on 23 Sep 2014
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Update WebGLRenderer.js
agamemnus
committed
on 23 Sep 2014
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Fix for overwriting falsy values.. or even (possibly) undefined ones. (for WebGL)
agamemnus
committed
on 23 Sep 2014
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2014-09-21 |
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2014-09-20 |
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