History for pixi.js / src / core / sprites / webgl / generateMultiTextureShader.js
2016-07-21
@Ivan Popelyshev
Multitexturing DERP (#2735) ...
Ivan Popelyshev authored on 21 Jul 2016 Mat Groves committed on 21 Jul 2016
2016-04-19
@Ivan Popelyshev
separate Shader class
Ivan Popelyshev committed on 19 Apr 2016
@Ivan Popelyshev
Precision constant
Ivan Popelyshev committed on 19 Apr 2016
2016-04-02
@Mat Groves
set max textures to 16, 32 seems unstable with all those if statements..
Mat Groves committed on 2 Apr 2016
2016-02-28
@Mat Groves
Merge branch 'master' into clement-tidy-up ...
Mat Groves committed on 28 Feb 2016
2016-02-27
@Mat Groves
some tweaks
Mat Groves committed on 27 Feb 2016
2016-02-25
@Mat Groves
added a recommended texture batch check to pixi
Mat Groves committed on 25 Feb 2016
2016-02-18
@clément chenebault
first round to clean some jslint errors
clément chenebault committed on 18 Feb 2016
2016-02-07
@Mat Groves
added glslify
Mat Groves committed on 7 Feb 2016
2016-02-05
@Mat Groves
filters complete!
Mat Groves committed on 5 Feb 2016
2016-01-29
@Mat Groves
fixed shader so it works on android
Mat Groves committed on 29 Jan 2016
2016-01-16
@Mat Groves
update
Mat Groves committed on 16 Jan 2016