2016-02-12 |
render texture refactor
Mat Groves
committed
on 12 Feb 2016
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2016-02-09 |
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2016-02-06 |
removed a for loop in sprite renderer
Mat Groves
committed
on 6 Feb 2016
|
added scaling
Mat Groves
committed
on 6 Feb 2016
|
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2016-01-23 |
tweaked render texture
Mat Groves
committed
on 23 Jan 2016
|
2016-01-14 |
streamlined the webGL renderer a bit
Mat Groves
committed
on 14 Jan 2016
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2016-01-08 |
Added cacheing to update transform
Mat Groves
committed
on 8 Jan 2016
|