2013-12-03 |
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2013-11-26 |
Dramatically refactored PixiShader. Significantly smaller, less branching, much faster sync loop and no constant texture uploads.
photonstorm
committed
on 26 Nov 2013
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2013-11-25 |
cleaning up base texture destroy & adding removeAllEventListeners to EventTarget
mattdesl
committed
on 25 Nov 2013
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2013-11-20 |
Made sampler2D check more robust.
photonstorm
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on 20 Nov 2013
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Updated PixiShader to use standard uniform naming conventions (1f, 2f, 2fv, etc). Added support for multiple sampler2D calls, allowing multi-texture shaders. Added support for Linear, Repeat, Nearest, Audio and Keyboard textures. Updated all the examples to use the new uniform naming convention. Updated Gruntfile to use the renamed GrayFilter and fixed indexAll in Example 15 to use the GrayFilter as well.
photonstorm
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on 20 Nov 2013
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2013-11-05 |
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2013-11-03 |
Fixed Issue #313
Mat Groves
committed
on 3 Nov 2013
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Removed rogue console.log
Mat Groves
committed
on 3 Nov 2013
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Line width now more accurate
Mat Groves
committed
on 3 Nov 2013
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2013-11-01 |
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2013-10-30 |
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Example updated and redundant files deleted
Mat Groves
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on 30 Oct 2013
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2013-10-29 |
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2013-10-26 |
Enable per-texture scale filtering
Chad Engler
committed
on 26 Oct 2013
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2013-10-20 |
Displacment Map Added
Mat Groves
committed
on 20 Oct 2013
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2013-10-19 |
Canvas + removed
Mat Groves
committed
on 19 Oct 2013
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Canvas Tweaks
Mat Groves
committed
on 19 Oct 2013
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merge dev-webgl-filters into dev
Chad Engler
committed
on 19 Oct 2013
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2013-10-15 |
attempt to get a 'webgl' context when 'experimental-webgl' fails
Chad Engler
committed
on 15 Oct 2013
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2013-10-01 |
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2013-09-29 |
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2013-09-24 |
Remove trailing whitespace
Dr. Kibitz
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on 24 Sep 2013
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2013-08-26 |
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Fix #288, handle black colors correctly
Chad Engler
committed
on 26 Aug 2013
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2013-08-25 |
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2013-08-20 |
cherry-pick sprite fixes from d533d89
Chad Engler
committed
on 20 Aug 2013
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