2014-08-08 |
update from dev
Chad Engler
committed
on 8 Aug 2014
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2014-08-05 |
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merge #737
Chad Engler
committed
on 5 Aug 2014
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Fix WebGLStencilManager.destroy method to destroy the stencilStack
Federico Omoto
committed
on 5 Aug 2014
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2014-08-04 |
Fix complexPrimitiveShader reference in WebGLStencilManager.bindGraphics method
Federico Omoto
committed
on 4 Aug 2014
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Missing destroy of complexPrimitiveShader in WebGLShaderManager.destroy method
Federico Omoto
committed
on 4 Aug 2014
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Unused property in WebGLShaderManager constructor
Federico Omoto
committed
on 4 Aug 2014
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Unused properties in WebGLMaskManager constructor (two more)
Federico Omoto
committed
on 4 Aug 2014
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Unused properties in WebGLMaskManager constructor
Federico Omoto
committed
on 4 Aug 2014
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Unused property in WebGLGraphics.renderGraphics method
Federico Omoto
committed
on 4 Aug 2014
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2014-07-28 |
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2014-07-21 |
Commented out references of the primitive batch in the WebGL renderer
Jaap Rood
committed
on 21 Jul 2014
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Added destroy method to prototype of StripShader
Jaap Rood
committed
on 21 Jul 2014
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2014-07-18 |
updating branch with latest dev
Chad Engler
committed
on 18 Jul 2014
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2014-07-17 |
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2014-07-14 |
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First pass of speed up
mathew groves
committed
on 14 Jul 2014
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2014-07-10 |
Fix typo in FilterTexture constructor
Federico Omoto
committed
on 10 Jul 2014
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Fix typo in PrimitiveShader.destroy method
Federico Omoto
committed
on 10 Jul 2014
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2014-07-09 |
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Added support for the WebGL context option preserveDrawingBuffer. Affects whether or not the contents of the stencil buffer is retained after rendering.
photonstorm
committed
on 9 Jul 2014
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When handling a restored webgl context event, save the newly created context and remove the lost one
Federico Omoto
committed
on 9 Jul 2014
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2014-07-08 |
set filter to default shader
mathew groves
committed
on 8 Jul 2014
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Merge branch 'pr/846' into dev
mathew groves
committed
on 8 Jul 2014
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Applied new crop values to webGL renderer
mathew groves
committed
on 8 Jul 2014
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Applied new crop values to webGL renderer
mathew groves
committed
on 8 Jul 2014
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2014-07-03 |
Fix destroy method to actually destroy the textures
Federico Omoto
committed
on 3 Jul 2014
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2014-07-02 |
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