History for pixi.js / src / core / sprites / webgl / SpriteRenderer.js
2015-02-24
@Chad Engler
massive jsdoc fixes
Chad Engler committed on 24 Feb 2015
2015-02-20
@Alvin
docs, more on graphics, plus particles and textures
Alvin committed on 20 Feb 2015
2015-02-19
@Alvin
Docs, mostly the display and graphics folders and some filetype update
Alvin committed on 19 Feb 2015
2015-02-18
@mathew groves
some code linting.. ...
mathew groves committed on 18 Feb 2015
2015-02-13
@mathew groves
tweaked texture resolution for webGL ...
mathew groves committed on 13 Feb 2015
2015-01-25
@mathew groves
added a Sprite Batch Size constant ...
mathew groves committed on 25 Jan 2015
@mathew groves
removed use of getters in core render loop
mathew groves committed on 25 Jan 2015
@mathew groves
little tweak ...
mathew groves committed on 25 Jan 2015
2015-01-23
@Chad Engler
fix some jshint issues
Chad Engler committed on 23 Jan 2015
@mathew groves
big changes ...
mathew groves committed on 23 Jan 2015
2015-01-15
@Chad Engler
refactoring spritebatch renderer
Chad Engler committed on 15 Jan 2015
2015-01-14
@Chad Engler
fix some browserify paths
Chad Engler committed on 14 Jan 2015
@Chad Engler
misc jshint fixes
Chad Engler committed on 14 Jan 2015
@Chad Engler
fix file paths and other things from shader refactor
Chad Engler committed on 14 Jan 2015
@Chad Engler
make shader manager use a plugin system like webgl renderer
Chad Engler committed on 14 Jan 2015
@Chad Engler
make object renderer use a generic plugin system
Chad Engler committed on 14 Jan 2015
@Chad Engler
move object renderers to a webgl folder of feature
Chad Engler committed on 14 Jan 2015