2018-01-17 |
Adds PIXI.Shader constructor args precision & attributeLocations (#4512)
finscn
authored
on 17 Jan 2018
Matt Karl
committed
on 17 Jan 2018
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2017-12-03 |
`trim` shader's source when check precision (#4510)
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finscn
authored
on 3 Dec 2017
Matt Karl
committed
on 3 Dec 2017
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2017-02-18 |
different settings for vertex and fragment shader (#3753)
Ivan Popelyshev
authored
on 18 Feb 2017
Mat Groves
committed
on 18 Feb 2017
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2017-02-17 |
Fix precision setting change not being picked up (#3749)
Dave Moore
authored
on 17 Feb 2017
Matt Karl
committed
on 17 Feb 2017
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2016-11-16 |
Moves constants that are actually settings (#3298)
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Matt Karl
authored
on 16 Nov 2016
Mat Groves
committed
on 16 Nov 2016
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2016-09-30 |
updated some doc comments (#3038)
Steffen Bär
authored
on 30 Sep 2016
Mat Groves
committed
on 30 Sep 2016
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2016-09-27 |
Huge refactor to match a new shiny eslint file.
Chad Engler
committed
on 27 Sep 2016
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2016-09-20 |
some more es6 changes (#2969)
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Steffen Bär
authored
on 20 Sep 2016
Matt Karl
committed
on 20 Sep 2016
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2016-09-18 |
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2016-09-13 |
Update imports and exports, getters and setters
Matt Karl
committed
on 13 Sep 2016
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Disallow the use of `var`
Matt Karl
committed
on 13 Sep 2016
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Implementing classes using the new ES6 syntax (#2936)
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Leonardo Silva
authored
on 13 Sep 2016
Matt Karl
committed
on 13 Sep 2016
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2016-09-08 |
add attributes to shader
Mat Groves
committed
on 8 Sep 2016
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2016-06-15 |
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2016-04-19 |
separate Shader class
Ivan Popelyshev
committed
on 19 Apr 2016
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