2018-08-21 |
Adds a couple of caching layers for binding textures and binding buffers (#5049)
Mat Groves
authored
on 21 Aug 2018
Matt Karl
committed
on 21 Aug 2018
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2018-05-05 |
Add caching of geometry signature to limit VAOs (#4837)
Mat Groves
authored
on 5 May 2018
Matt Karl
committed
on 5 May 2018
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2018-04-05 |
Documentation and small code style changes (#4828)
Matt Karl
authored
on 5 Apr 2018
GitHub
committed
on 5 Apr 2018
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2018-03-26 |
Pedantic spelling fixes (#4797)
Drew Diamantoukos
authored
on 26 Mar 2018
Matt Karl
committed
on 26 Mar 2018
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2018-02-28 |
Replaces PREFER_WEBGL_2 and options.legacy with ENV and PREFER_ENV (#4718)
Matt Karl
authored
on 28 Feb 2018
GitHub
committed
on 28 Feb 2018
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2018-02-27 |
Fixes optimization for buffer upload (#4716)
Mat Groves
authored
on 27 Feb 2018
Matt Karl
committed
on 27 Feb 2018
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Reorganize the core module to be flatter, rename WebGLSystem to System (#4707)
Mat Groves
authored
on 27 Feb 2018
Matt Karl
committed
on 27 Feb 2018
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2018-02-26 |
Support v4 filters as legacy in v5 (#4703)
Ivan Popelyshev
authored
on 26 Feb 2018
Matt Karl
committed
on 26 Feb 2018
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2017-11-02 |
Removes getTestContext, getBufferType and interleaveTypedArrays from utils (#4396)
Matt Karl
authored
on 2 Nov 2017
GitHub
committed
on 2 Nov 2017
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2017-10-31 |
Next Restructure for v5 (#4387)
...
Matt Karl
authored
on 31 Oct 2017
GitHub
committed
on 31 Oct 2017
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