| 2014-01-08 | 
                tiny tweaks - removed replaced [] with length=0 in PIXI.destroyTexture
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 8 Jan 2014
    
  
                  
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                Removed this.worldVisible = true; line in PIXI.Stage fixes #477
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 8 Jan 2014
    
  
                  
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| 2014-01-07 |  | 
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                Removed unused variable PIXI.WebGLRenderer.gl
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 7 Jan 2014
    
  
                  
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| 2014-01-05 |  | 
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| 2014-01-04 |  | 
| 2014-01-02 |  | 
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                whitespace cleanup
                
                 
                  
                  Chad Engler
                  committed 
  
    
      on 2 Jan 2014
    
  
                  
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                merge dev_1.5 into dev
                
                 
                  
                  Chad Engler
                  committed 
  
    
      on 2 Jan 2014
    
  
                  
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                Fixed a shader bug
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 2 Jan 2014
    
  
                  
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| 2014-01-01 | 
                Fixed small typo
                
                 
                  
                  anvaka
                  committed 
  
    
      on 1 Jan 2014
    
  
                  
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                Added support for webGL context loss
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 1 Jan 2014
    
  
                  
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                Graphics object can now be used across all renderers
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 1 Jan 2014
    
  
                  
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                Fixed bug where filters could not be shared between multiple renderers
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 1 Jan 2014
    
  
                  
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                Update StripShader.js
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 1 Jan 2014
    
  
                  
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                Modify texture usage to allow for Multiple Renderer
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 1 Jan 2014
    
  
                  
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                codebase now lint free
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 1 Jan 2014
    
  
                  
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                Fixed issue where local variable width and height were in global scope
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 1 Jan 2014
    
  
                  
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| 2013-12-31 | 
                Fixed bug with incorrect reference to stage
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 31 Dec 2013
    
  
                  
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| 2013-12-30 | 
                Corrected some headers and removed the unused TintShader
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 30 Dec 2013
    
  
                  
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                Added ability to use trimmed sprite sheets
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 30 Dec 2013
    
  
                  
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