| 2019-02-22 | 
                Fixes shader avoiding equal compare between float (#5466)
                
                 
                  
                    yinz
                    authored 
  
    
      on 22 Feb 2019
    
  
                    
                  
                  Matt Karl
                  committed 
  
    
      on 22 Feb 2019
    
  
                  
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|---|---|
| 2019-02-18 | 
                Fixes instances of hard-coded vertSize in BatchRenderer (#5451)
                
                 
                  
                    Dairnon
                    authored 
  
    
      on 18 Feb 2019
    
  
                    
                  
                  Matt Karl
                  committed 
  
    
      on 18 Feb 2019
    
  
                  
                 | 
| 2019-01-15 | 
                Documentation updates (#5366)
                
                 
                  
                    Dave Moore
                    authored 
  
    
      on 15 Jan 2019
    
  
                    
                  
                  Matt Karl
                  committed 
  
    
      on 15 Jan 2019
    
  
                  
                 | 
| 2019-01-09 | 
                Fix types in documentation (#5345)
                
                 
                  
                    Ivan Popelyshev
                    authored 
  
    
      on 9 Jan 2019
    
  
                    
                  
                  Matt Karl
                  committed 
  
    
      on 9 Jan 2019
    
  
                  
                 | 
| 2018-12-18 | 
                Excludes GL lines from batching (#5294)
                
                 
                  
                    Mat Groves
                    authored 
  
    
      on 18 Dec 2018
    
  
                    
                  
                  Matt Karl
                  committed 
  
    
      on 18 Dec 2018
    
  
                  
                 | 
| 2018-12-17 | 
                Fixes native lines in lineStyle and adds BatchDrawCall class (#5293)
                
                 
                  
                    Mat Groves
                    authored 
  
    
      on 17 Dec 2018
    
  
                    
                  
                  Matt Karl
                  committed 
  
    
      on 17 Dec 2018
    
  
                  
                 | 
| 2018-12-12 | 
                Batch renderer fix O(N^2) memory problem (#5280)
                
                 
                  
                    Ivan Popelyshev
                    authored 
  
    
      on 12 Dec 2018
    
  
                    
                  
                  Matt Karl
                  committed 
  
    
      on 12 Dec 2018
    
  
                  
                 | 
| 2018-12-04 | 
                Bugfix/geometry cache fix (#5220)
                
                 
                  
                    Mat Groves
                    authored 
  
    
      on 4 Dec 2018
    
  
                    
                  
                  Matt Karl
                  committed 
  
    
      on 4 Dec 2018
    
  
                  
                 | 
| 2018-11-04 | 
                Graphics memory leak (#5203)
                
                 
                  
                    Ivan Popelyshev
                    authored 
  
    
      on 4 Nov 2018
    
  
                    
                  
                  Matt Karl
                  committed 
  
    
      on 4 Nov 2018
    
  
                  
                 | 
| 2018-10-21 |  | 
| 
                Sprite, Mesh and Graphics refactor to including in batching, Take 2 (#5132)
                
                 
                  
                    Matt Karl
                    authored 
  
    
      on 21 Oct 2018
    
  
                    
                  
                  GitHub
                  committed 
  
    
      on 21 Oct 2018
    
  
                  
                 | |
| 2018-09-22 | 
                Revert "[next] Sprite, Mesh and Graphics refactor to including in batching (#5069)" (#5127)
                
                  ...
                
                 
                  
                    Matt Karl
                    authored 
  
    
      on 22 Sep 2018
    
  
                    
                  
                  GitHub
                  committed 
  
    
      on 22 Sep 2018
    
  
                  
                 | 
| 2018-09-20 | 
                [next] Sprite, Mesh and Graphics refactor to including in batching (#5069)
                
                 
                  
                    Mat Groves
                    authored 
  
    
      on 20 Sep 2018
    
  
                    
                  
                  Matt Karl
                  committed 
  
    
      on 20 Sep 2018
    
  
                  
                 | 
| 2018-04-05 | 
                Documentation and small code style changes (#4828)
                
                 
                  
                    Matt Karl
                    authored 
  
    
      on 5 Apr 2018
    
  
                    
                  
                  GitHub
                  committed 
  
    
      on 5 Apr 2018
    
  
                  
                 | 
| 2018-02-27 | 
                Reorganize the core module to be flatter, rename WebGLSystem to System (#4707)
                
                 
                  
                    Mat Groves
                    authored 
  
    
      on 27 Feb 2018
    
  
                    
                  
                  Matt Karl
                  committed 
  
    
      on 27 Feb 2018
    
  
                  
                 |