History for pixi.js / packages / core / src / mask / MaskSystem.js
2019-08-30
@Zyie
Converts default exports to named exports (#6051) ...
Zyie authored on 30 Aug 2019 Matt Karl committed on 30 Aug 2019
2019-02-14
@Ivan Popelyshev
Fixes SpriteMask filterArea lagging by 1 frame (#5444)
Ivan Popelyshev authored on 14 Feb 2019 Matt Karl committed on 14 Feb 2019
2019-01-15
@Dave Moore
Documentation updates (#5366)
Dave Moore authored on 15 Jan 2019 Matt Karl committed on 15 Jan 2019
2019-01-09
@Ivan Popelyshev
Fix types in documentation (#5345)
Ivan Popelyshev authored on 9 Jan 2019 Matt Karl committed on 9 Jan 2019
2018-10-21
@Matt Karl
Sprite, Mesh and Graphics refactor to including in batching, Take 2 (#5132)
Matt Karl authored on 21 Oct 2018 GitHub committed on 21 Oct 2018
2018-09-22
@Matt Karl
Revert "[next] Sprite, Mesh and Graphics refactor to including in batching (#5069)" (#5127) ...
Matt Karl authored on 22 Sep 2018 GitHub committed on 22 Sep 2018
2018-09-20
@Mat Groves
[next] Sprite, Mesh and Graphics refactor to including in batching (#5069)
Mat Groves authored on 20 Sep 2018 Matt Karl committed on 20 Sep 2018
2018-04-05
@Matt Karl
Documentation and small code style changes (#4828)
Matt Karl authored on 5 Apr 2018 GitHub committed on 5 Apr 2018
2018-03-19
@Mat Groves
Allow any object to be a stencil mask. (#4776)
Mat Groves authored on 19 Mar 2018 Matt Karl committed on 19 Mar 2018
2018-03-01
@Ivan Popelyshev
[next] mask alpha fix (#4725)
Ivan Popelyshev authored on 1 Mar 2018 Matt Karl committed on 1 Mar 2018
2018-02-27
@Mat Groves
Reorganize the core module to be flatter, rename WebGLSystem to System (#4707)
Mat Groves authored on 27 Feb 2018 Matt Karl committed on 27 Feb 2018