| 2014-02-10 | 
                fix up some merge issues
                
                 
                  
                  Chad Engler
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      on 10 Feb 2014
    
  
                  
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                merge dev
                
                 
                  
                  Chad Engler
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      on 10 Feb 2014
    
  
                  
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                Docs, examples again, test folder, removeAll func
                
                 
                  
                  alvinsight
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      on 10 Feb 2014
    
  
                  
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| 2014-02-09 |  | 
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                Fixes a rogue new-line character on the end of Text objects that have word wrapping enabled (causing the Text bounds to be 1 line too high).
                
                 
                  
                  photonstorm
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      on 9 Feb 2014
    
  
                  
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                Pass loader that completed, fixes #213
                
                 
                  
                  Chad Engler
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      on 9 Feb 2014
    
  
                  
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                Fixed Ellipse contains function
                
                 
                  
                  Mat Groves
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      on 9 Feb 2014
    
  
                  
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                Merged fillRect and clearRect to single clearBeforeRender boolean.
                
                 
                  
                  photonstorm
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      on 9 Feb 2014
    
  
                  
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                Hoisted the fillRect/canvasRect/pxRound flags to the CanvasRenderer.
                
                 
                  
                  photonstorm
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      on 9 Feb 2014
    
  
                  
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| 2014-02-08 | 
                Added PIXI.canvas global object which allows for tighter configuration of the canvas renderer. Allows the dev to control if fillRect / clearRect is called (as it's not needed for lots of games and can help perf slightly on legacy devices). Also added PX_ROUND boolean. If true (default is false) it will Math.floor the x/y values on the transform, this stops interpolation when Sprites are rendered at non-pixel values, keeping pixel art crisp. Also helps performance on older mobiles. I removed the view.style.backgroundColor as it was never set, mostly commented-out and is unreliable as hell on Android anyway :( (which I guess is why it had been replaced with the fillRect instead).
                
                 
                  
                  photonstorm
                  committed 
  
    
      on 8 Feb 2014
    
  
                  
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                Fixed sprite batch issue
                
                 
                  
                  Mat Groves
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      on 8 Feb 2014
    
  
                  
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| 2014-02-06 | 
                fix gl variable in RenderTexture.resize
                
                 
                  
                  Tommy
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      on 6 Feb 2014
    
  
                  
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                Cleaned the examples and the src a bit, plus docs
                
                 
                  
                  alvinsight
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      on 6 Feb 2014
    
  
                  
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| 2014-02-04 | 
                call proper parent update
                
                 
                  
                  Chad Engler
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      on 4 Feb 2014
    
  
                  
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                call updateText directly instead of dirty system
                
                 
                  
                  Chad Engler
                  committed 
  
    
      on 4 Feb 2014
    
  
                  
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                Have BitmapText inherit from SpriteBatch instead of DOC
                
                 
                  
                  Chad Engler
                  committed 
  
    
      on 4 Feb 2014
    
  
                  
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                added tinting for bitmap chars
                
                 
                  
                  weepy
                  committed 
  
    
      on 4 Feb 2014
    
  
                  
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                fix graphics updateBounds
                
                 
                  
                  Chad Engler
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      on 4 Feb 2014
    
  
                  
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                Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 4 Feb 2014
    
  
                  
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                Tweaked interaction manager to handle mouse leave events better
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 4 Feb 2014
    
  
                  
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| 2014-02-03 | 
                TilingSprite fixes for CocoonJS, closes #490
                
                 
                  
                  Chad Engler
                  committed 
  
    
      on 3 Feb 2014
    
  
                  
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