2014-12-02 |
Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
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mathew groves
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on 2 Dec 2014
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Fixed tilingSprite canvas transform bug
mathew groves
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on 2 Dec 2014
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2014-12-01 |
-[SPINE] Spine loader uses a canvas padding of 1.5, optimal for most use cases.
Dario Segura
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on 1 Dec 2014
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-[STRIP] "padding" renamed to "canvasPadding" to reflect the fact that it is only used in canvas mode + canvas padding is calculated using the world transform to make sure it looks right at any scale.
Dario Segura
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on 1 Dec 2014
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-[SPINE] Fixes Atlas attachment loader bug in which it would try to load the name of the attachment as a sprite instead of the name of the sprite.
Dario Segura
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on 1 Dec 2014
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2014-11-24 |
-[SPINE] Empty slots are handled properly.
Dario Segura
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on 24 Nov 2014
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-[SPINE] Fixed nasty infinite loop bug in attachment loader code.
Dario Segura
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on 24 Nov 2014
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-[HOUSEKEEPING] Fixes JS specific syntax errors.
Dario Segura
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on 24 Nov 2014
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2014-11-22 |
-[HOUSEKEEPING] Removed extra space.
Dario Segura
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on 22 Nov 2014
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-[STRIP] Added getBounds function to Strip.
Dario Segura
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on 22 Nov 2014
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2014-11-21 |
-[HOUSEKEEPING] Removed unnecessary console logs.
Dario Segura
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on 21 Nov 2014
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-[HOUSEKEEPING] Refactored canvas drawing functions for readability.
Dario Segura
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on 21 Nov 2014
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-[HOUSEKEEPING] Spelling mistake verticies --> vertices
Dario Segura
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on 21 Nov 2014
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-[STRIP] Added GL_TRIANGLES drawing mode besides of GL_TRIANGLE_STRIP. Should the name be changed from Strip to Mesh?
Dario Segura
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on 21 Nov 2014
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-[SPINE] Separates the PIXI.Spine portion into its own file, allows for easier spine.js library updates. Implements new loading system, IK, per bone flip and skinned mesh attachments.
Dario Segura
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on 21 Nov 2014
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-[SPINE] Spine.js file only contains the spine runtime, modifications needed made it to the official library. https://github.com/EsotericSoftware/spine-runtimes/pull/315
Dario Segura
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on 21 Nov 2014
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2014-11-17 |
If the BaseTexture dimensions don't match the texture frame then we need a new texture anyway because it's part of a texture atlas
photonstorm
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on 17 Nov 2014
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2014-11-12 |
added default blend mode to strip
mathew groves
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on 12 Nov 2014
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Fixed blendmode in Srip
mathew groves
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on 12 Nov 2014
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2014-11-11 |
swapped b & c in TilingSprite and Graphics getBounds
Nikki Koole
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on 11 Nov 2014
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2014-10-17 |
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2014-10-13 |
fixed non po2 tiling texture bug
mathew groves
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on 13 Oct 2014
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2014-10-12 |
Fixed Strip Alpha bug
mathew groves
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on 12 Oct 2014
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2014-10-11 |
removed the renderStrip function from CanvasRender
mathew groves
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on 11 Oct 2014
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2014-10-10 |
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Fixed strip render bug
mathew groves
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on 10 Oct 2014
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2014-10-02 |
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2014-09-29 |
Removed update and destroy webGL functions
mathew groves
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on 29 Sep 2014
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2014-09-28 |
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2014-09-07 |
Added Canvas Renderer resolution
mathew groves
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on 7 Sep 2014
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