2014-09-29 |
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Removed update and destroy webGL functions
mathew groves
committed
on 29 Sep 2014
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Removed the updateFrames global Array
mathew groves
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on 29 Sep 2014
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2014-09-25 |
merge in some doc fixes (#967)
Chad Engler
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on 25 Sep 2014
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merge bubbling events (#914)
Chad Engler
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on 25 Sep 2014
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2014-09-24 |
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2014-09-23 |
Update WebGLRenderer.js
agamemnus
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on 23 Sep 2014
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Update WebGLRenderer.js
agamemnus
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on 23 Sep 2014
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Fix for overwriting falsy values.. or even (possibly) undefined ones. (for WebGL)
agamemnus
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on 23 Sep 2014
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2014-09-20 |
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2014-09-13 |
few small doc changes
powerfear
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on 13 Sep 2014
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2014-09-09 |
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2014-09-08 |
documented resolution in webGL renderer
mathew groves
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on 8 Sep 2014
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webGL renderer tidy
mathew groves
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on 8 Sep 2014
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renderer now uses options parameter
mathew groves
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on 8 Sep 2014
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2014-09-07 |
Added Canvas Renderer resolution
mathew groves
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on 7 Sep 2014
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2014-08-31 |
Rename this.contextRestoredLostFunction to this.contextRestoredFunction
Dusk Eagle
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on 31 Aug 2014
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2014-08-08 |
update from dev
Chad Engler
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on 8 Aug 2014
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2014-08-05 |
merge #737
Chad Engler
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on 5 Aug 2014
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2014-07-28 |
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2014-07-21 |
Commented out references of the primitive batch in the WebGL renderer
Jaap Rood
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on 21 Jul 2014
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2014-07-18 |
updating branch with latest dev
Chad Engler
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on 18 Jul 2014
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2014-07-09 |
Added support for the WebGL context option preserveDrawingBuffer. Affects whether or not the contents of the stencil buffer is retained after rendering.
photonstorm
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on 9 Jul 2014
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When handling a restored webgl context event, save the newly created context and remove the lost one
Federico Omoto
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on 9 Jul 2014
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2014-07-08 |
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2014-07-02 |
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