| 2016-01-17 | 
            
             
                tweak graphics
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
                 
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|---|---|
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                fixed fob issue
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
                 
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| 2016-01-14 | 
            
             
                streamlined the webGL renderer a bit
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 14 Jan 2016
    
  
                  
                 
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| 2016-01-09 | 
            
             
                fixed up render target
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 9 Jan 2016
    
  
                  
                 
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| 2016-01-08 | 
            
             
                added new webGL functions
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 8 Jan 2016
    
  
                  
                 
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                Added cacheing to update transform
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 8 Jan 2016
    
  
                  
                 
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| 2015-11-24 | 
            
             
                added removeItems; added unit tests; replaced uses of original splice with removeItems
                
                 
            
                  
                  Anthony Del Ciotto
                  committed 
  
    
      on 24 Nov 2015
    
  
                  
                 
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| 2015-11-16 | 
            
             
                added pre and post render events to renderers
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 16 Nov 2015
    
  
                  
                 
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| 2015-11-06 | 
            
             
                Track textures in renderer to ensure they are all deleted properly
                
                 
            
                  
                  Chad Engler
                  committed 
  
    
      on 6 Nov 2015
    
  
                  
                 
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| 2015-10-13 | 
            
             
                fixed deleteRenderbuffer typo
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 13 Oct 2015
    
  
                  
                 
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| 2015-10-02 | 
            
             
                Ensure no program stays active in GPU memory
                
                 
            
                  
                  Sander
                  committed 
  
    
      on 2 Oct 2015
    
  
                  
                 
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| 2015-09-22 | 
            
             
                moved roundPixels property to system renderer
                
                 
            
                  
                  Adi Mora
                  committed 
  
    
      on 22 Sep 2015
    
  
                  
                 
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| 2015-09-16 | 
            
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                Delete render buffer on destroy
                
                 
            
                  
                  Sander
                  committed 
  
    
      on 16 Sep 2015
    
  
                  
                 
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                Ensure that Quad.destroy gets called.
                
                 
            
                  
                  Sander
                  committed 
  
    
      on 16 Sep 2015
    
  
                  
                 
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                Add destroy function to Quad
                
                 
            
                  
                  Sander
                  committed 
  
    
      on 16 Sep 2015
    
  
                  
                 
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| 2015-09-15 | 
            
             
                fixed typo in webgl renderer. updated renderTexture example
                
                 
            
                  
                  Mike Reinstein
                  committed 
  
    
      on 15 Sep 2015
    
  
                  
                 
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                Cleanup primitive and complex shader during ShaderManager destroy
                
                  ...
                
                 
            
                  
                  Sander
                  committed 
  
    
      on 15 Sep 2015
    
  
                  
                 
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| 2015-09-14 | 
            
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| 2015-09-08 | 
            
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| 2015-09-01 | 
            
             
                fix some doc issues; fixes #2066
                
                 
            
                  
                  Chad Engler
                  committed 
  
    
      on 1 Sep 2015
    
  
                  
                 
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| 2015-08-19 | 
            
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| 2015-08-18 | 
            
             
                Revert unneccessary changes from our code base
                
                 
            
                  
                  Dave Clayton
                  committed 
  
    
      on 18 Aug 2015
    
  
                  
                 
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| 2015-08-12 | 
            
             
                Add calls to super destructors and other extra cleanup work.
                
                 
            
                  
                  Dave Clayton
                  committed 
  
    
      on 12 Aug 2015
    
  
                  
                 
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| 2015-08-11 | 
            
             
                some jsdoc fixes; bit of cleanup
                
                 
            
                  
                  Steffen Baer
                  committed 
  
    
      on 11 Aug 2015
    
  
                  
                 
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| 2015-07-23 | 
            
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| 2015-07-07 | 
            
             
                add missing drawCount increments
                
                 
            
                  
                  Chad Engler
                  committed 
  
    
      on 7 Jul 2015
    
  
                  
                 
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| 2015-06-06 | 
            
             
                uuid is a misnomer, this is not universal, but it is unique in the scope of pixi
                
                  ...
                
                 
            
                  
                  Dr. Kibtiz
                  committed 
  
    
      on 6 Jun 2015
    
  
                  
                 
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| 2015-05-23 | 
            
             
                add bool uniform support in the shader
                
                 
            
                  
                  Chad Engler
                  committed 
  
    
      on 23 May 2015
    
  
                  
                 
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