| 2014-09-09 |  | 
|---|---|
| 2014-09-08 | 
                documented resolution in webGL renderer
                
                 
                  
                  mathew groves
                  committed 
  
    
      on 8 Sep 2014
    
  
                  
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                webGL renderer tidy
                
                 
                  
                  mathew groves
                  committed 
  
    
      on 8 Sep 2014
    
  
                  
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                Update SpriteBatch as is somehow became old..
                
                 
                  
                  mathew groves
                  committed 
  
    
      on 8 Sep 2014
    
  
                  
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                renderer now uses options parameter
                
                 
                  
                  mathew groves
                  committed 
  
    
      on 8 Sep 2014
    
  
                  
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| 2014-09-07 | 
                Added Canvas Renderer resolution
                
                 
                  
                  mathew groves
                  committed 
  
    
      on 7 Sep 2014
    
  
                  
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| 2014-08-31 |  | 
| 2014-08-05 |  | 
| 
                merge #737
                
                 
                  
                  Chad Engler
                  committed 
  
    
      on 5 Aug 2014
    
  
                  
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                Fix WebGLStencilManager.destroy method to destroy the stencilStack
                
                 
                  
                  Federico Omoto
                  committed 
  
    
      on 5 Aug 2014
    
  
                  
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| 2014-08-04 | 
                Fix complexPrimitiveShader reference in WebGLStencilManager.bindGraphics method
                
                 
                  
                  Federico Omoto
                  committed 
  
    
      on 4 Aug 2014
    
  
                  
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                Missing destroy of complexPrimitiveShader in WebGLShaderManager.destroy method
                
                 
                  
                  Federico Omoto
                  committed 
  
    
      on 4 Aug 2014
    
  
                  
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                Unused property in WebGLShaderManager constructor
                
                 
                  
                  Federico Omoto
                  committed 
  
    
      on 4 Aug 2014
    
  
                  
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                Unused properties in WebGLMaskManager constructor (two more)
                
                 
                  
                  Federico Omoto
                  committed 
  
    
      on 4 Aug 2014
    
  
                  
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                Unused properties in WebGLMaskManager constructor
                
                 
                  
                  Federico Omoto
                  committed 
  
    
      on 4 Aug 2014
    
  
                  
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                Unused property in WebGLGraphics.renderGraphics method
                
                 
                  
                  Federico Omoto
                  committed 
  
    
      on 4 Aug 2014
    
  
                  
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| 2014-07-28 |  | 
| 2014-07-21 | 
                Commented out references of the primitive batch in the WebGL renderer
                
                 
                  
                  Jaap Rood
                  committed 
  
    
      on 21 Jul 2014
    
  
                  
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                Added destroy method to prototype of StripShader
                
                 
                  
                  Jaap Rood
                  committed 
  
    
      on 21 Jul 2014
    
  
                  
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| 2014-07-17 |  | 
| 2014-07-14 |  | 
| 
                First pass of speed up
                
                 
                  
                  mathew groves
                  committed 
  
    
      on 14 Jul 2014
    
  
                  
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| 2014-07-10 | 
                Fix typo in FilterTexture constructor
                
                 
                  
                  Federico Omoto
                  committed 
  
    
      on 10 Jul 2014
    
  
                  
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                Fix typo in PrimitiveShader.destroy method
                
                 
                  
                  Federico Omoto
                  committed 
  
    
      on 10 Jul 2014
    
  
                  
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| 2014-07-09 |  | 
| 
                Added support for the WebGL context option preserveDrawingBuffer. Affects whether or not the contents of the stencil buffer is retained after rendering.
                
                 
                  
                  photonstorm
                  committed 
  
    
      on 9 Jul 2014
    
  
                  
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                When handling a restored webgl context event, save the newly created context and remove the lost one
                
                 
                  
                  Federico Omoto
                  committed 
  
    
      on 9 Jul 2014
    
  
                  
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| 2014-07-08 | 
                set filter to default shader
                
                 
                  
                  mathew groves
                  committed 
  
    
      on 8 Jul 2014
    
  
                  
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