| 2014-02-28 |  | 
|---|---|
| 2014-02-27 | 
                Fixed bug in gl.bindTexture which tried to use an undefined private var.
                
                 
                  
                  photonstorm
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      on 27 Feb 2014
    
  
                  
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| 2014-02-23 | 
                Fixed issue where visibility was not being respected in sprite batch
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 23 Feb 2014
    
  
                  
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| 2014-02-17 |  | 
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                Merge cachAsBitmap Branch
                
                 
                  
                  Mat Groves
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      on 17 Feb 2014
    
  
                  
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| 2014-02-15 |  | 
| 2014-02-13 |  | 
| 2014-02-10 | 
                Docs, examples again, test folder, removeAll func
                
                 
                  
                  alvinsight
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      on 10 Feb 2014
    
  
                  
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| 2014-02-09 |  | 
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                Merged fillRect and clearRect to single clearBeforeRender boolean.
                
                 
                  
                  photonstorm
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      on 9 Feb 2014
    
  
                  
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                Hoisted the fillRect/canvasRect/pxRound flags to the CanvasRenderer.
                
                 
                  
                  photonstorm
                  committed 
  
    
      on 9 Feb 2014
    
  
                  
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| 2014-02-08 | 
                Added PIXI.canvas global object which allows for tighter configuration of the canvas renderer. Allows the dev to control if fillRect / clearRect is called (as it's not needed for lots of games and can help perf slightly on legacy devices). Also added PX_ROUND boolean. If true (default is false) it will Math.floor the x/y values on the transform, this stops interpolation when Sprites are rendered at non-pixel values, keeping pixel art crisp. Also helps performance on older mobiles. I removed the view.style.backgroundColor as it was never set, mostly commented-out and is unreliable as hell on Android anyway :( (which I guess is why it had been replaced with the fillRect instead).
                
                 
                  
                  photonstorm
                  committed 
  
    
      on 8 Feb 2014
    
  
                  
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                Fixed sprite batch issue
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 8 Feb 2014
    
  
                  
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| 2014-02-06 | 
                Cleaned the examples and the src a bit, plus docs
                
                 
                  
                  alvinsight
                  committed 
  
    
      on 6 Feb 2014
    
  
                  
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| 2014-02-03 | 
                TilingSprite fixes for CocoonJS, closes #490
                
                 
                  
                  Chad Engler
                  committed 
  
    
      on 3 Feb 2014
    
  
                  
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| 2014-02-02 | 
                Remove all references to mat3 or mat4
                
                 
                  
                  Chad Engler
                  committed 
  
    
      on 2 Feb 2014
    
  
                  
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| 2014-01-30 | 
                Tweaked tiling texture and jshinted code
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 30 Jan 2014
    
  
                  
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                fixed render texture issue and jshinted code
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 30 Jan 2014
    
  
                  
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                replaced matrix
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 30 Jan 2014
    
  
                  
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| 2014-01-28 | 
                Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 28 Jan 2014
    
  
                  
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                Reset Alpha for CanvasRenderer
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 28 Jan 2014
    
  
                  
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                Dived into WebGLRenderer, fixes and docs
                
                 
                  
                  alvinsight
                  committed 
  
    
      on 28 Jan 2014
    
  
                  
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| 2014-01-27 | 
                Allow texture to not be flipped
                
                 
                  
                  Chad Engler
                  committed 
  
    
      on 27 Jan 2014
    
  
                  
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                Fixing cachAsBitmap functionality
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 27 Jan 2014
    
  
                  
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                Typos and Started tackling the WebGL, and tests
                
                 
                  
                  alvinsight
                  committed 
  
    
      on 27 Jan 2014
    
  
                  
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                Docs :)
                
                 
                  
                  alvinsight
                  committed 
  
    
      on 27 Jan 2014
    
  
                  
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| 2014-01-26 | 
                Added cacheAsBitmap to DisplayObject
                
                 
                  
                  Mat Groves
                  committed 
  
    
      on 26 Jan 2014
    
  
                  
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