History for pixi.js / src / pixi / renderers
2014-06-29
@mathew groves
Fixed issue with complex graphics fillAlpha not set in webGL
mathew groves committed on 29 Jun 2014
@mathew groves
Added rounded rect back in (I accidentally overwrote it when updating the graphics class') ...
mathew groves committed on 29 Jun 2014
@mathew groves
Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
mathew groves committed on 29 Jun 2014
@mathew groves
Merge branch 'Graphics-upgrade' into dev ...
mathew groves committed on 29 Jun 2014
@mathew groves
Shader Manager simplified
mathew groves committed on 29 Jun 2014
@mathew groves
Fix graphics canvas ...
mathew groves committed on 29 Jun 2014
@mathew groves
linter and tidied code
mathew groves committed on 29 Jun 2014
@mathew groves
Complex graphics and masking added
mathew groves committed on 29 Jun 2014
2014-06-27
@Txus Ordorika
CocoonJS compatibility fix. Screencanvas cleared before painting.
Txus Ordorika committed on 27 Jun 2014
2014-06-26
@mathew groves
Added updateSrc function to baseTexture ...
mathew groves committed on 26 Jun 2014
2014-06-04
@Dimitri Larue
Add method to create and render a rounded rectangle
Dimitri Larue committed on 4 Jun 2014
2014-05-15
@mathew groves
Tweak Graphics file
mathew groves committed on 15 May 2014
@mathew groves
Added Complex Graphics ...
mathew groves committed on 15 May 2014
2014-05-09
@Rafal Lindemann
Don't blame me ;)
Rafal Lindemann committed on 9 May 2014
2014-05-07
@Rafal Lindemann
syntactic sugar
Rafal Lindemann committed on 7 May 2014
@Rafal Lindemann
Some browsers return null instead of throwing Exceptions
Rafal Lindemann committed on 7 May 2014
2014-04-29
@mathew groves
Fixed Graphics blendMode ...
mathew groves committed on 29 Apr 2014
@mathew groves
Strip and Rope now working again ...
mathew groves committed on 29 Apr 2014
2014-04-23
@Michael Wang
Fixed a spelling mistake on a local variable.
Michael Wang committed on 23 Apr 2014
2014-04-22
@Mat Groves
Merge pull request #661 from giraluna/filterTexture-scaling ...
Mat Groves committed on 22 Apr 2014
2014-04-11
@mathew groves
set alpha to false when setting color mask
mathew groves committed on 11 Apr 2014
@mathew groves
Fixed issue with masking not working with renderTextures / Filters ...
mathew groves committed on 11 Apr 2014
2014-03-18
@giraluna
Add scaleMode params to FilterTexture and RenderTexture
giraluna committed on 18 Mar 2014
2014-03-12
@Mat Groves
Added optional FilterArea to displayObject (for optimisation) ...
Mat Groves committed on 12 Mar 2014
2014-03-01
@Mat Groves
Lowered the default size of WebGLSpriteBatch
Mat Groves committed on 1 Mar 2014
2014-02-28
@Mat Groves
Merge pull request #579 from photonstorm/dev ...
Mat Groves committed on 28 Feb 2014
2014-02-27
@photonstorm
Fixed bug in gl.bindTexture which tried to use an undefined private var.
photonstorm committed on 27 Feb 2014
2014-02-23
@Mat Groves
Fixed issue where visibility was not being respected in sprite batch
Mat Groves committed on 23 Feb 2014
2014-02-17
@Mat Groves
Tweaked so cacheAsBitmap does not render the filters ...
Mat Groves committed on 17 Feb 2014
@Mat Groves
Merge cachAsBitmap Branch
Mat Groves committed on 17 Feb 2014