| 2016-02-14 | 
            
             
                used stream draw instead of dynamic
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 14 Feb 2016
    
  
                  
                 
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|---|---|
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| 2016-02-10 | 
            
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| 2016-02-09 | 
            
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| 2016-02-07 | 
            
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| 
            
             
                added glslify
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 7 Feb 2016
    
  
                  
                 
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                added blend modes to sprite batch
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 7 Feb 2016
    
  
                  
                 
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                fixed sprite batch issue
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 7 Feb 2016
    
  
                  
                 
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                tidy up
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 7 Feb 2016
    
  
                  
                 
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| 2016-02-06 | 
            
             
                added extra bind
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 6 Feb 2016
    
  
                  
                 
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| 
            
             
                removed a for loop in sprite renderer
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 6 Feb 2016
    
  
                  
                 
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                adde drew blend mode function
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 6 Feb 2016
    
  
                  
                 
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| 2016-02-05 | 
            
             
                filters complete!
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 5 Feb 2016
    
  
                  
                 
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| 2016-02-03 | 
            
             
                Merge branch 'dev-no-subdata' into dev-v4.0.0
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 3 Feb 2016
    
  
                  
                 
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| 
            
             
                small refactor
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 3 Feb 2016
    
  
                  
                 
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                Merge branch 'dev-v4.0.0' into dev-filter-refactor
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 3 Feb 2016
    
  
                  
                 
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                Merge remote-tracking branch 'origin/dev-v4.0.0' into dev-v4.0.0
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 3 Feb 2016
    
  
                  
                 
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             | 
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| 2016-02-02 | 
            
             | 
          
| 2016-01-31 | 
            
             
                filter stuff working better
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 31 Jan 2016
    
  
                  
                 
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| 2016-01-29 | 
            
             
                fixed shader so it works on android
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 29 Jan 2016
    
  
                  
                 
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| 2016-01-25 | 
            
             
                return old resolution code for canvas
                
                 
            
                  
                  Ivan Popelyshev
                  committed 
  
    
      on 25 Jan 2016
    
  
                  
                 
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| 
            
             
                fix for future canvas renderer
                
                 
            
                  
                  Ivan Popelyshev
                  committed 
  
    
      on 25 Jan 2016
    
  
                  
                 
               | 
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                fix resolution problems
                
                 
            
                  
                  Ivan Popelyshev
                  committed 
  
    
      on 25 Jan 2016
    
  
                  
                 
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             | 
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                fix CanvasRenderer bug
                
                 
            
                  
                  Ivan Popelyshev
                  committed 
  
    
      on 25 Jan 2016
    
  
                  
                 
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| 2016-01-21 | 
            
             
                removed shader manager
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 21 Jan 2016
    
  
                  
                 
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| 2016-01-20 | 
            
             | 
          
| 
            
             
                graphics refactor
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 20 Jan 2016
    
  
                  
                 
               |