2014-07-21 |
Commented out references of the primitive batch in the WebGL renderer
Jaap Rood
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on 21 Jul 2014
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Added destroy method to prototype of StripShader
Jaap Rood
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on 21 Jul 2014
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2014-07-17 |
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2014-07-14 |
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First pass of speed up
mathew groves
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on 14 Jul 2014
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2014-07-09 |
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Added support for the WebGL context option preserveDrawingBuffer. Affects whether or not the contents of the stencil buffer is retained after rendering.
photonstorm
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on 9 Jul 2014
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2014-07-08 |
set filter to default shader
mathew groves
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on 8 Jul 2014
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Merge branch 'pr/846' into dev
mathew groves
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on 8 Jul 2014
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Applied new crop values to webGL renderer
mathew groves
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on 8 Jul 2014
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Applied new crop values to webGL renderer
mathew groves
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on 8 Jul 2014
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2014-07-03 |
Fix destroy method to actually destroy the textures
Federico Omoto
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on 3 Jul 2014
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2014-07-02 |
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Optimize sprite.texture access
Federico Omoto
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on 2 Jul 2014
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Get the uvs from the Sprite texture
Federico Omoto
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on 2 Jul 2014
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Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
mathew groves
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on 2 Jul 2014
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2014-07-01 |
The roundPixels property in the CanvasRenderer should be a property of the renderSession to be correctly applied in the _renderCanvas methods of the Sprite and SpriteBatch classes.
Federico Omoto
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on 1 Jul 2014
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Fixed webGL nested masking issue
mathew groves
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on 1 Jul 2014
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2014-06-30 |
Merge pull request #734 from panrafal/feature/premultiplied-alpha
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Mat Groves
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on 30 Jun 2014
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2014-06-29 |
Fixed issue with complex graphics fillAlpha not set in webGL
mathew groves
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on 29 Jun 2014
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Added rounded rect back in (I accidentally overwrote it when updating the graphics class')
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mathew groves
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on 29 Jun 2014
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Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
mathew groves
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on 29 Jun 2014
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Shader Manager simplified
mathew groves
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on 29 Jun 2014
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