History for pixi.js / src / pixi / textures / RenderTexture.js
2014-07-08
@mathew groves
Added a blendMode Manager ...
mathew groves committed on 8 Jul 2014
2014-07-02
@mathew groves
Optimized gl calls ...
mathew groves committed on 2 Jul 2014
2014-06-12
@mathew groves
Fixed render texture canvas matrix bug
mathew groves committed on 12 Jun 2014
2014-05-15
@photonstorm
Added RenderTexture.clear - because, well, it's really useful :)
photonstorm committed on 15 May 2014
@photonstorm
Fixed RenderTexture.resize so it now works across WebGL and Canvas. Uses the textureBuffer to resize and has a new optional 'updateBase' parameter which will set the new dimensions on the baseTexture as well. Fixes #746.
photonstorm committed on 15 May 2014
2014-03-18
@giraluna
Add scaleMode params to FilterTexture and RenderTexture
giraluna committed on 18 Mar 2014
2014-02-17
@Mat Groves
Merge cachAsBitmap Branch
Mat Groves committed on 17 Feb 2014
2014-02-10
@alvinsight
Docs, examples again, test folder, removeAll func
alvinsight committed on 10 Feb 2014
2014-02-09
@Mat Groves
Modified trim to be a rectangle instead of point ...
Mat Groves committed on 9 Feb 2014
2014-02-06
@Tommy
fix gl variable in RenderTexture.resize
Tommy committed on 6 Feb 2014
2014-02-02
@Chad Engler
Remove all references to mat3 or mat4
Chad Engler committed on 2 Feb 2014
2014-01-30
@Mat Groves
fixed render texture issue and jshinted code
Mat Groves committed on 30 Jan 2014
2014-01-26
@Mat Groves
Added cacheAsBitmap to DisplayObject
Mat Groves committed on 26 Jan 2014
2014-01-23
@Mat Groves
Fixed render texture issue where textures not getting uploaded to GPU before render
Mat Groves committed on 23 Jan 2014
2014-01-19
@danzel
Rename indetityMatrix -> identityMatrix
danzel committed on 19 Jan 2014
@danzel
English fixes
danzel committed on 19 Jan 2014
@Mat Groves
Fixed issue where filters not rendering in render texture
Mat Groves committed on 19 Jan 2014
2014-01-15
@Mat Groves
Removed visible count reference as its no longer used
Mat Groves committed on 15 Jan 2014
2014-01-01
@Mat Groves
Modify texture usage to allow for Multiple Renderer
Mat Groves committed on 1 Jan 2014
2013-12-31
@Mat Groves
Restructured render texture ...
Mat Groves committed on 31 Dec 2013
2013-12-27
@Mat Groves
refactored webGL renderer
Mat Groves committed on 27 Dec 2013
2013-12-08
@Chad Engler
a million and one jshint fixes
Chad Engler committed on 8 Dec 2013
@Chad Engler
Merge #304 from @drkibitz, and fix conflicts
Chad Engler committed on 8 Dec 2013
2013-10-29
@Mat Groves
New Filter Structure ...
Mat Groves committed on 29 Oct 2013
2013-10-01
@Dr. Kibitz
Squashed commit of the following (jshint): ...
Dr. Kibitz committed on 1 Oct 2013
2013-09-29
@Mat Groves
FIlters Added.. again! ...
Mat Groves committed on 29 Sep 2013
2013-09-28
@Chad Engler
fix typo in render texture, fixes #331
Chad Engler committed on 28 Sep 2013
2013-09-24
@Dr. Kibitz
Remove trailing whitespace
Dr. Kibitz committed on 24 Sep 2013
2013-08-17
@Mat Groves
Visibibility optimised, interaction bug fixed ...
Mat Groves committed on 17 Aug 2013
2013-08-12
@Mat Groves
Merge pull request #212 from namuol/dev ...
Mat Groves committed on 12 Aug 2013