History for pixi.js / src / pixi / renderers / webgl / utils
2014-07-08
@mathew groves
set filter to default shader
mathew groves committed on 8 Jul 2014
@mathew groves
Added a blendMode Manager ...
mathew groves committed on 8 Jul 2014
@mathew groves
Merge branch 'pr/846' into dev
mathew groves committed on 8 Jul 2014
@mathew groves
Applied new crop values to webGL renderer
mathew groves committed on 8 Jul 2014
@mathew groves
Applied new crop values to webGL renderer
mathew groves committed on 8 Jul 2014
@Mat Groves
Merge pull request #840 from FedeOmoto/origin/dev ...
Mat Groves committed on 8 Jul 2014
2014-07-03
@Federico Omoto
Fix destroy method to actually destroy the textures
Federico Omoto committed on 3 Jul 2014
2014-07-02
@Mat Groves
Merge pull request #839 from FedeOmoto/origin/dev ...
Mat Groves committed on 2 Jul 2014
@Federico Omoto
Optimize sprite.texture access
Federico Omoto committed on 2 Jul 2014
@Mat Groves
Merge pull request #838 from FedeOmoto/origin/dev ...
Mat Groves committed on 2 Jul 2014
@Federico Omoto
Get the uvs from the Sprite texture
Federico Omoto committed on 2 Jul 2014
@mathew groves
Optimized gl calls ...
mathew groves committed on 2 Jul 2014
2014-07-01
@mathew groves
Fixed webGL nested masking issue
mathew groves committed on 1 Jul 2014
2014-06-29
@mathew groves
Fixed issue with complex graphics fillAlpha not set in webGL
mathew groves committed on 29 Jun 2014
@mathew groves
Added rounded rect back in (I accidentally overwrote it when updating the graphics class') ...
mathew groves committed on 29 Jun 2014
@mathew groves
Merge branch 'Graphics-upgrade' into dev ...
mathew groves committed on 29 Jun 2014
@mathew groves
Shader Manager simplified
mathew groves committed on 29 Jun 2014
@mathew groves
Fix graphics canvas ...
mathew groves committed on 29 Jun 2014
@mathew groves
linter and tidied code
mathew groves committed on 29 Jun 2014
@mathew groves
Complex graphics and masking added
mathew groves committed on 29 Jun 2014
2014-06-26
@mathew groves
Added updateSrc function to baseTexture ...
mathew groves committed on 26 Jun 2014
2014-06-04
@Dimitri Larue
Add method to create and render a rounded rectangle
Dimitri Larue committed on 4 Jun 2014
2014-05-15
@mathew groves
Tweak Graphics file
mathew groves committed on 15 May 2014
@mathew groves
Added Complex Graphics ...
mathew groves committed on 15 May 2014
2014-04-29
@mathew groves
Fixed Graphics blendMode ...
mathew groves committed on 29 Apr 2014
@mathew groves
Strip and Rope now working again ...
mathew groves committed on 29 Apr 2014
2014-04-23
@Michael Wang
Fixed a spelling mistake on a local variable.
Michael Wang committed on 23 Apr 2014
2014-04-22
@Mat Groves
Merge pull request #661 from giraluna/filterTexture-scaling ...
Mat Groves committed on 22 Apr 2014
2014-04-11
@mathew groves
set alpha to false when setting color mask
mathew groves committed on 11 Apr 2014
@mathew groves
Fixed issue with masking not working with renderTextures / Filters ...
mathew groves committed on 11 Apr 2014