History for pixi.js / src / pixi / display / Sprite.js
2014-07-10
@photonstorm
jshint fixes
photonstorm committed on 10 Jul 2014
@photonstorm
Small fix to reset crop x/y from tinted sprites, also allows us to remove one more temporary var.
photonstorm committed on 10 Jul 2014
@photonstorm
Tidied up and optimised Sprite._renderCanvas. Removed lots of temporary vars that weren't needed (texture, crop, frame, transform, child), reduced all the drawImage calls down to just one. Removed redundant baseTexture.hasLoaded check.
photonstorm committed on 10 Jul 2014
2014-07-08
@photonstorm
Fix to make sure that tinted canvases render with the new trim/crop system.
photonstorm committed on 8 Jul 2014
@photonstorm
Implemented the new Canvas render method based on the Texture.crop property. ...
photonstorm committed on 8 Jul 2014
2014-07-01
@mathew groves
updateFrame removed ...
mathew groves committed on 1 Jul 2014
@mathew groves
Added a valid property to texture ...
mathew groves committed on 1 Jul 2014
2014-06-29
@mathew groves
quadraticCurveTo Added to Graphics object ...
mathew groves committed on 29 Jun 2014
@mathew groves
Complex graphics and masking added
mathew groves committed on 29 Jun 2014
2014-05-07
@mathew groves
Fixed filter bug ...
mathew groves committed on 7 May 2014
2014-04-26
@Yury Shevchenko
Fixed a minor typo in Sprite constructor documentation ...
Yury Shevchenko committed on 26 Apr 2014
2014-03-03
@photonstorm
Fixed the 'short cut' version of Math.floor in setTransform if roundPixels is true.
photonstorm committed on 3 Mar 2014
2014-02-17
@Mat Groves
Merge cachAsBitmap Branch
Mat Groves committed on 17 Feb 2014
2014-02-10
@Mat Groves
Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
Mat Groves committed on 10 Feb 2014
@Mat Groves
Added cross origin and scaleMode to Sprite.fromImage
Mat Groves committed on 10 Feb 2014
@alvinsight
Docs, examples again, test folder, removeAll func
alvinsight committed on 10 Feb 2014
2014-02-09
@Mat Groves
Modified trim to be a rectangle instead of point ...
Mat Groves committed on 9 Feb 2014
@Mat Groves
Merge pull request #555 from photonstorm/dev ...
Mat Groves committed on 9 Feb 2014
@photonstorm
Hoisted the fillRect/canvasRect/pxRound flags to the CanvasRenderer.
photonstorm committed on 9 Feb 2014
2014-02-08
@photonstorm
Added PIXI.canvas global object which allows for tighter configuration of the canvas renderer. Allows the dev to control if fillRect / clearRect is called (as it's not needed for lots of games and can help perf slightly on legacy devices). Also added PX_ROUND boolean. If true (default is false) it will Math.floor the x/y values on the transform, this stops interpolation when Sprites are rendered at non-pixel values, keeping pixel art crisp. Also helps performance on older mobiles. I removed the view.style.backgroundColor as it was never set, mostly commented-out and is unreliable as hell on Android anyway :( (which I guess is why it had been replaced with the fillRect instead).
photonstorm committed on 8 Feb 2014
@Mat Groves
Fixes #543 ...
Mat Groves committed on 8 Feb 2014
2014-01-30
@Mat Groves
replaced matrix
Mat Groves committed on 30 Jan 2014
2014-01-27
@alvinsight
Fixed, finally adapted to the dev branch
alvinsight committed on 27 Jan 2014
2014-01-26
@Mat Groves
Added cacheAsBitmap to DisplayObject
Mat Groves committed on 26 Jan 2014
2014-01-23
@Chad Engler
update scale modes constants
Chad Engler committed on 23 Jan 2014
@Chad Engler
Forgot to update that one!
Chad Engler committed on 23 Jan 2014
@Chad Engler
Fix texture scaling in canvas renderer
Chad Engler committed on 23 Jan 2014
2014-01-22
@Mat Groves
Fixed bug in canvas when using masking and blend modes ...
Mat Groves committed on 22 Jan 2014
2014-01-21
@Mat Groves
Moved Constants to pixi.js file
Mat Groves committed on 21 Jan 2014
@Mat Groves
updated the visible check for display objects
Mat Groves committed on 21 Jan 2014