History for pixi.js / src
2014-02-13
@photonstorm
Fix for Tiling Sprites that use trimmed frames. Before they would use the trimmed frame size, rather than the actual frame size. This updates generateTilingTexture to resolve it.
photonstorm committed on 13 Feb 2014
@Mat Groves
Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
Mat Groves committed on 13 Feb 2014
@Chad Engler
Merge pull request #572 from anissen/fix-autoDetectRenderer-constructor ...
Chad Engler committed on 13 Feb 2014
@Mat Groves
updated pixi version number
Mat Groves committed on 13 Feb 2014
@Mat Groves
Fixed FF tiling sprite bug ...
Mat Groves committed on 13 Feb 2014
2014-02-12
@Anders Nissen
Changed parameter ordering to be consistent with WebGLRenderer and CanvasRenderer
Anders Nissen committed on 12 Feb 2014
@Mat Groves
Merge branch 'pr/569' into dev
Mat Groves committed on 12 Feb 2014
@Tim Robinson
Fixed updateTransform bug.
Tim Robinson committed on 12 Feb 2014
2014-02-11
@Mat Groves
Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
Mat Groves committed on 11 Feb 2014
2014-02-10
@Chad Engler
fix up some merge issues
Chad Engler committed on 10 Feb 2014
@Mat Groves
Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
Mat Groves committed on 10 Feb 2014
@Mat Groves
Added cross origin and scaleMode to Sprite.fromImage
Mat Groves committed on 10 Feb 2014
@Chad Engler
merge dev
Chad Engler committed on 10 Feb 2014
@alvinsight
Docs, examples again, test folder, removeAll func
alvinsight committed on 10 Feb 2014
@Mat Groves
Merge pull request #557 from alvinsight/dev ...
Mat Groves committed on 10 Feb 2014
2014-02-09
@Mat Groves
Merge pull request #556 from photonstorm/dev ...
Mat Groves committed on 9 Feb 2014
@photonstorm
Fixes a rogue new-line character on the end of Text objects that have word wrapping enabled (causing the Text bounds to be 1 line too high).
photonstorm committed on 9 Feb 2014
@Chad Engler
Pass loader that completed, fixes #213
Chad Engler committed on 9 Feb 2014
@Mat Groves
Fixed Ellipse contains function
Mat Groves committed on 9 Feb 2014
@Mat Groves
Modified trim to be a rectangle instead of point ...
Mat Groves committed on 9 Feb 2014
@Mat Groves
Merge pull request #555 from photonstorm/dev ...
Mat Groves committed on 9 Feb 2014
@photonstorm
Merged fillRect and clearRect to single clearBeforeRender boolean.
photonstorm committed on 9 Feb 2014
@photonstorm
Hoisted the fillRect/canvasRect/pxRound flags to the CanvasRenderer.
photonstorm committed on 9 Feb 2014
2014-02-08
@photonstorm
Added PIXI.canvas global object which allows for tighter configuration of the canvas renderer. Allows the dev to control if fillRect / clearRect is called (as it's not needed for lots of games and can help perf slightly on legacy devices). Also added PX_ROUND boolean. If true (default is false) it will Math.floor the x/y values on the transform, this stops interpolation when Sprites are rendered at non-pixel values, keeping pixel art crisp. Also helps performance on older mobiles. I removed the view.style.backgroundColor as it was never set, mostly commented-out and is unreliable as hell on Android anyway :( (which I guess is why it had been replaced with the fillRect instead).
photonstorm committed on 8 Feb 2014
@Mat Groves
Fixed sprite batch issue
Mat Groves committed on 8 Feb 2014
@Mat Groves
Fixes #543 ...
Mat Groves committed on 8 Feb 2014
2014-02-06
@Tommy
fix gl variable in RenderTexture.resize
Tommy committed on 6 Feb 2014
@alvinsight
Cleaned the examples and the src a bit, plus docs
alvinsight committed on 6 Feb 2014
@Chad Engler
Revert "Protect against NaN rotation values" ...
Chad Engler committed on 6 Feb 2014
2014-02-04
@Chad Engler
call proper parent update
Chad Engler committed on 4 Feb 2014