| 2016-01-18 | 
            
             
                uses gl mat
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 18 Jan 2016
    
  
                  
                 
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|---|---|
| 
            
             
                added transform class
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 18 Jan 2016
    
  
                  
                 
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| 2016-01-17 | 
            
             
                tweak render texture
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
                 
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| 
            
             
                started to remove complex graphics
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
                 
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                first pass at using VAOs
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
                 
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                fixed up refactor
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
                 
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                broke up graphics fixed masking
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
                 
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| 
            
             
                tweak graphics
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
                 
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                Add doc hint on using Sprite mask on canvas
                
                  ...
                
                 
            
                  
                    Monson Shao
                    authored 
  
    
      on 16 Jan 2016
    
  
                    
                  
                  Monson Shao
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
                 
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          |
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                fixed fob issue
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 17 Jan 2016
    
  
                  
                 
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| 2016-01-16 | 
            
             
                Merge branch 'dev-multi-batch' into dev-v4.0.0
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 16 Jan 2016
    
  
                  
                 
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| 
            
             
                code tidy
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 16 Jan 2016
    
  
                  
                 
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                more fixes
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 16 Jan 2016
    
  
                  
                 
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                fixed memory leak in sprite renderer
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 16 Jan 2016
    
  
                  
                 
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                new multi texture render
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 16 Jan 2016
    
  
                  
                 
               | 
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| 
            
             
                update
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 16 Jan 2016
    
  
                  
                 
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| 2016-01-15 | 
            
             
                Merge pull request #2289 from dcodeIO/dev-expose-standard-shaders
                
                  ...
                
                 
            
                  
                  Chad Engler
                  committed 
  
    
      on 15 Jan 2016
    
  
                  
                 
               | 
          
| 2016-01-14 | 
            
             
                Expose standard shaders on PIXI namespace as documented
                
                 
            
                  
                  dcode
                  committed 
  
    
      on 14 Jan 2016
    
  
                  
                 
               | 
          
| 
            
             
                streamlined the webGL renderer a bit
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 14 Jan 2016
    
  
                  
                 
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| 2016-01-09 | 
            
             
                modified bounds checks
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 9 Jan 2016
    
  
                  
                 
               | 
          
| 
            
             
                more cache stuff
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 9 Jan 2016
    
  
                  
                 
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| 
            
             
                fixed up render target
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 9 Jan 2016
    
  
                  
                 
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| 2016-01-08 | 
            
             
                added new webGL functions
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 8 Jan 2016
    
  
                  
                 
               | 
          
| 
            
             
                Added cacheing to update transform
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 8 Jan 2016
    
  
                  
                 
               | 
          |
| 
            
             
                added uint16 for texture coords
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 8 Jan 2016
    
  
                  
                 
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| 2016-01-07 | 
            
             | 
          
| 
            
             
                tweaked the test for getLocalPosition
                
                 
            
                  
                  Mat Groves
                  committed 
  
    
      on 7 Jan 2016
    
  
                  
                 
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| 
            
             | 
          |
| 2015-12-30 | 
            
             |